National Wonders

Arch Arch

Economy National Wonder, +10115 , Cost: 900101

Requires

MathematicsMathematics
01c6Enables Bridge Building
01c6Can Train Catapult
01c6Can Construct Arch, The Parthenon, Pyramid of the Sun, The Temple of Artemis
2750114

Effects

01c6Can turn 1 Citizen into Engineer
Requires Palace
Obsolete with PatronagePatronage
Obsoletes Arch
Obsoletes The Great Mausoleum
Obsoletes Nalanda University
01c6Can Construct Coffee House, Santa Maria del Fiore
8000114

History

The Arch provides an Engineer slot in the capital city.

TXT_KEY_BUILDING_ARCH_PEDIA

CentralBank Central Bank

Economy National Wonder, Cost: 5000101

Requires

MacroeconomicsMacroeconomics
Obsoletes Bell Rock Lighthouse
01c6Enables State Party
01c6Can Construct Central Bank, Sagrada Familia, Tiananmen Square
70000114

Effects

01c6+100%0113
01c6Can turn 3 Citizens into Merchant
01c6City more likely to generate Great MerchantGreat Merchant
201c8
01c6Can Start a Golden Age
01c6Can Discover a Technology
01c6Can Conduct a Trade Mission
01c6Can Join City as Great Merchant
01c6Can Construct Stock Exchange
01c6Can Enter Desert, Jungle, Marsh, Rainforest
01c6Can Explore Rival Territory
01c6Starts with Desert Adaptation

Requires Bank (In 50% Of All Cities)

History

The Central Bank doubles its city's wealth output and increases its chances of generating a Great Merchant.

    The use of money as a unit of account predates history. Government control of money is documented in the ancient Egyptian economy (2750-2150 BC). The Egyptians measured the value of goods with a central unit called shat. As many other currencies, the shat was linked to gold. The value of a shat in terms of goods was defined by government administrations. Other cultures in Asia Minor later materialised their currencies in the form of gold and silver coins.

    In the medieval and the early modern period a network of professional banks was established in Southern and Central Europe. The institutes built a new tier in the financial economy. The monetary system was still controlled by government institutions, mainly through the coinage prerogative. Banks, however, could use book money to create deposits for their customers. Thus, they had the possibility to issue, lend and transfer money autonomously without direct governmental control.

    In order to consolidate the monetary system, a network of public exchange banks was established at the beginning of the 17th century in main European trade centres. The Amsterdam Wisselbank was founded as a first institute in 1609. Further exchange banks were located in Hamburg, Venice and Nuremberg. The institutes offered a public infrastructure for cashless international payments. They aimed to increase the efficiency of international trade and to safeguard monetary stability. The exchange banks thus fulfilled comparable functions to modern central banks. The institutes even issued their own (book) currency, called Mark Banco.

Council Council

Economy National Wonder, +10115 , Cost: 900101

Requires

LawLaw
01c6Enables Citizenship
01c6Can Construct Jail, Council, Machu Picchu
3800114

Effects

01c6Can turn 1 Citizen into Statesman
01c6+101c2 with RepublicRepublic
Reqs Writing
01c6+1 free specialists in 3 Most Cultured Cities
01c6+1 slots for Artist, Scientist, Merchant, Statesman
01c6+10100 from Fishing Boats
01c6-10100 from Farm, Paddy Field, Plantation, Slave Plantation
01c6+101c2 from School, Mint, Council

Requires Palace
Obsolete with Social ContractSocial Contract
Obsoletes Council
01c6Enables Constitution
01c6Can Construct Courthouse, Secret Service
22000114

History

The Council provides a Statesman slot in the capital city.

TXT_KEY_BUILDING_COUNCIL_PEDIA

Court Court

Culture National Wonder, +10115 , Cost: 600101

Requires

CeremonyCeremony
01c6Enables Monarchy
01c6Can Construct Monument, Court
1200114

Effects

01c6Can turn 1 Citizen into Artist
Requires Palace
Obsolete with StatecraftStatecraft
Obsoletes Court
Obsoletes Prambanan
Obsoletes Saint Sophia's Cathedral
01c6Enables Bureaucracy
01c6Can Construct Civic Square, Forbidden Palace, Potala Palace, St. Basil's Cathedral
12000114

History

The Court provides an Artist slot in the capital city.

TXT_KEY_BUILDING_COURT_PEDIA

Buildings_Atlas_2_4 Ironworks

Economy National Wonder, +201c5 , Cost: 7000101

Requires

MetallurgyMetallurgy
01c6Reveals Aluminum, Rare Earths
01c6Can Train Ironclad
01c6Can Construct Ironworks, Bell Rock Lighthouse
01c6Required for the spread of Steel Industry
32000114

Effects

01c6+50%0101 with CoalCoal
01c6+10101
01c6Revealed by Geology

01c6+50%0101 with IronIron
01c6+10101
01c6Revealed by Bloomery

01c6Can turn 3 Citizens into Engineer
01c6City more likely to generate Great EngineerGreat Engineer
201c8
01c6Can Start a Golden Age
01c6Can Discover a Technology
01c6Can Hurry Production
01c6Can Join City as Great Engineer
01c6Can Construct Manufactory
01c6Can Enter Jungle, Marsh, Rainforest

Requires Forge (In 50% Of All Cities)

History

The Ironworks increases a city's production if that city has access to coal and/or iron, but also adds unhealthiness. It increases its city's chances of generating a Great Engineer.

    As mankind's dependence on metals increased through the ages, it became very important to cheaply and effectively separate the base metal from impurities. The process of smelting, through the use of a structure called a blast furnace, achieved just that. Using carbon dioxide created from oxidized coke to absorb the oxygen from the molten iron, it leaves the metal slag to sink to the bottom of the furnace. This separation allows for a pure iron to be derived, which is then used for numerous purposes, including the creation of steel.

MilitaryAcademy Military Academy

Military National Wonder, +40116 , Cost: 4000101

Requires

SociologySociology
Obsoletes Borobudur
Obsoletes Gur-e-Amir
01c6Enables Defensive Pacts
01c6Can Construct Military Academy, Hermitage, Guadalupe Basilica
22000114

Effects

01c6Free LeadershipLeadership
01c6Gains +100% Experience from Combat
Promotion for Units Built in this City
01c6City more likely to generate Great StatesmanGreat Statesman
201c8
01c6Can Start a Golden Age
01c6Can Discover a Technology
01c6Can Reform the Government
01c6Can Resolve a Crisis
01c6Can Conduct Diplomatic Missions
01c6Can Join City as Great Statesman
01c6Can Construct Administrative Center
01c6Can Enter Jungle, Marsh, Rainforest
01c6Invisible to All Units
01c6Can Explore Rival Territory
01c6Starts with Commando

Requires Barracks (In 50% Of All Cities)
Requires a Unit of Level 4 Experience

History

The Military Academy increases a city's military unit production, grants the Leadership promotion to all units and increases its city's chance of generating a Great Statesman.

A "military academy" is an educational institution created to prepare young men and women for positions of leadership within the military. Such academies have existed throughout history. At these institutions students are taught how to command troops, how to communicate effectively, how to read maps, how to give and receive orders. They learn of the history of warfare. They are taught to understand strategy and tactics, as well as engineering, logistics and intelligence, and they often study classic treatises such as Sun Tzu's "The Art of War." They learn how to operate the weapons of the day - whether muzzle-loading rifle or satellite-guided artillery.

    In most such institutions the young officers are taught a "code of honor" which emphasizes following orders and selfless dedication to their fellow soldiers and to their country. Students usually must follow an extremely rigorous course of physical training to ensure that their bodies are as finely-tuned as their minds. Military academies are undoubtedly effective, and most of the best generals of modern history have emerged from such institutions.

    President Thomas Jefferson created the United State's Military Academy at West Point in 1802. Its mission is: "To educate, train, and inspire the Corps of Cadets so that each graduate is a commissioned leader of character committed to the values of Duty, Honor, Country and prepared for a career of professional excellence and service to the Nation as an officer in the United States Army."

    

Mint Mint

Economy National Wonder, +10115 , Cost: 900101

Requires

ContractContract
01c6Enables Gold Trading via Diplomacy
01c6Enables Vassal States
01c6Can Train Skirmisher
01c6Can Construct Mint
01c6First to Discover Founds Confucianism
2500114

Effects

01c6Can turn 1 Citizen into Merchant
01c6+101c2 with RepublicRepublic
Reqs Writing
01c6+1 free specialists in 3 Most Cultured Cities
01c6+1 slots for Artist, Scientist, Merchant, Statesman
01c6+10100 from Fishing Boats
01c6-10100 from Farm, Paddy Field, Plantation, Slave Plantation
01c6+101c2 from School, Mint, Council

Requires Palace
Obsolete with FinanceFinance
Obsoletes Mint
Obsoletes Al Khazneh
01c6Can Construct Bank, San Marco Basilica
9000114

History

The Mint provides a Merchant slot in the capital city.

TXT_KEY_BUILDING_MINT_PEDIA

NationalCollege National College

Science National Wonder, Cost: 4000101

Requires

EducationEducation
Obsoletes Gondeshapur
01c6Can Construct National College, La Mezquita
8000114

Effects

01c6+100%0114
01c6Can turn 3 Citizens into Scientist
01c6City more likely to generate Great ScientistGreat Scientist
201c8
01c6Can Start a Golden Age
01c6Can Discover a Technology
01c6Can Join City as Great Scientist
01c6Can Construct Academy
01c6Can Enter Jungle, Marsh, Rainforest

Requires Library (In 75% Of All Cities)

History

The National College greatly increases the scientific output of its city. It also allows you to change three citizens into scientists and increases its city's chance of generating a Great Scientist.

A national college is a state-run institute of higher learning. The modern college can be traced back to medieval Islamic madrasah, institutes of law and theology usually associated with mosques. Most countries in the world now have public college and university systems. The University of Tokyo in Japan is one such public institution. According to the Russian Global Universities Ranking, the University of Tokyo is the most prestigious university in Asia and third in the world.

Culture National Wonder, Cost: 3000101

Requires

Civil LibertiesCivil Liberties
Obsoletes Khajuraho
01c6Enables Individualism
01c6Can Construct National Gallery, The Louvre
16000114

Effects

01c6+100%0115
01c6Can turn 3 Citizens into Artist
01c6City more likely to generate Great ArtistGreat Artist
201c8
01c6Can Start a Golden Age
01c6Can Discover a Technology
01c6Can Create a Great Work (+40000115)
01c6Can Join City as Great Artist
01c6Can Construct Museum
01c6Can Enter Jungle, Marsh, Rainforest

01c6Double Production Speed with MarbleMarble
01c6+10101
Happy: +101c2(with The Great Sphinx)

History

The National Gallery doubles its city's cultural output and increases its chances of generating a Great Artist.

    A national gallery is a country's major public art gallery. With different names, they are widespread in almost every nation capital. They are a space for the exhibition of art, usually visual art, and usually primarily paintings, illustrations, and sculpture. The art museum is considered a fairly modern invention, the first being the Louvre in Paris, which was established in 1793, soon after the French Revolution when the royal treasures were declared for the people.

Warlords_Atlas_1_3_5 National Monument

Economy National Wonder, +40115 , Cost: 5000101

Requires

NationalismNationalism
Obsoletes Notre Dame
Obsoletes Topkapi Palace
01c6Enables Nationhood
01c6Can Train Hussar
01c6Can Construct National Monument, Brandenburg Gate, Chapultepec Castle
30000114

Effects

01c6+100% 01ce Birth Rate
01c6Can turn 3 Citizens into Statesman
01c6City more likely to generate Great ArtistGreat Artist
201c8
01c6Can Start a Golden Age
01c6Can Discover a Technology
01c6Can Create a Great Work (+40000115)
01c6Can Join City as Great Artist
01c6Can Construct Museum
01c6Can Enter Jungle, Marsh, Rainforest

Requires Monument (In 50% Of All Cities)

History

The National Monument greatly increases the rate at which its city produces Great People, particularly Great Artists.

    A national monument is a monument constructed in order to commemorate something of importance to national heritage, such as a country's founding, independence, war, or the life and death of a historical figure.

    National monument status is usually granted to colossal symbols of national identity. Structures or areas deemed to be of national importance and afforded protection by the state are part of a country's cultural heritage.

Button_NationalPark National Park

Growth National Wonder, +30115 +801c4 , Cost: 3000101

Requires

Civil RightsCivil Rights
01c6Can Build a Nature Reserve
01c6Enables Egalitarianism
01c6Can Construct National Park, Palace of Nations
54000114

Effects

01c6Removes access to CoalCoal
01c6+10101
01c6Revealed by Geology
(0178) from the city.
01c6+1 Free Specialist per Nature ReserveNature Reserve, -10101
01c6+10102 along River
01c6+20102 with Tourism
01c6Gives terrain a higher chance to spread
, Marine ReserveMarine Reserve, +10100, +10102
01c6City more likely to generate Great ScientistGreat Scientist
201c8
01c6Can Start a Golden Age
01c6Can Discover a Technology
01c6Can Join City as Great Scientist
01c6Can Construct Academy
01c6Can Enter Jungle, Marsh, Rainforest

History

The National Park greatly increases the health in your city. It also provides a free specialist for each Forest Preserve in its city radius and increases the chance of generating a Great Scientist.

    While areas of great natural beauty had often been protected or revered in the past, the modern conception of a National Park did not appear until 1872. Yellowstone National Park, located in the western United States, departed from previous nature preserves - which tended to be set aside for nobility - by opening up the land for the enjoyment of the public. After the creation of Yellowstone, National Parks began popping up throughout the world.

NationalTheatre National Theatre

Culture National Wonder, +60115 , Cost: 2000101

Requires

HumanitiesHumanities
Obsoletes Jetavanaramaya
01c6Can Construct National Theatre, The Sistine Chapel, Saint Thomas Church
10000114

Effects

01c6+201c2 per Culture Level
01c6+101c2 per 10% 0115 Rate
01c6City more likely to generate Great ArtistGreat Artist
201c8
01c6Can Start a Golden Age
01c6Can Discover a Technology
01c6Can Create a Great Work (+40000115)
01c6Can Join City as Great Artist
01c6Can Construct Museum
01c6Can Enter Jungle, Marsh, Rainforest

Requires Theatre (In 50% Of All Cities)

History

The National Theatre increases the cultural output of the city as well as increasing the city's happiness. It increases its city's chance of generating a Great Artist.

    An opera house is a building where operas are performed. The venues are usually constructed specifically with opera in mind, although other performing arts may be performed there. Notable opera houses include London's Globe Theater, where most of the plays of William Shakespeare were first performed on the stage, the Sydney Opera House, one of the most distinctive and famous 20th century buildings and La Scala in Milan.

Buildings_Atlas_6_5 Palace

Economy National Wonder, +80102 +20115 +40116 +101c2 , Cost: 1600101

Requires

Effects

01c6Makes this City the Capital
01c6Reduces Maintenance in Nearby Cities
01c6Required to Build CourtCourt, +10115
01c6National Wonder (1 Allowed)
01c6Can turn 1 Citizen into Artist
Requires Palace
Requires Ceremony
600101
Obsolete with Statecraft
, TombTomb, +10115
01c6National Wonder (1 Allowed)
01c6Can turn 1 Citizen into Priest
01c6+101c2 with Deification
Requires Palace
Requires Divination
600101
Obsolete with Theology
, SchoolSchool, +10115
01c6National Wonder (1 Allowed)
01c6Can turn 1 Citizen into Scientist
01c6+101c2 with Republic
Requires Palace
Requires Writing
600101
Obsolete with Academia
, ArchArch, +10115
01c6National Wonder (1 Allowed)
01c6Can turn 1 Citizen into Engineer
Requires Palace
Requires Mathematics
900101
Obsolete with Patronage
, MintMint, +10115
01c6National Wonder (1 Allowed)
01c6Can turn 1 Citizen into Merchant
01c6+101c2 with Republic
Requires Palace
Requires Contract
900101
Obsolete with Finance
, CouncilCouncil, +10115
01c6National Wonder (1 Allowed)
01c6Can turn 1 Citizen into Statesman
01c6+101c2 with Republic
Requires Palace
Requires Law
900101
Obsolete with Social Contract

Requires at least 4 Cities
01c6Double Production Speed with ElectiveElective
Reqs Politics
01c6+10102 from No Improvement
01c6+20102 from Pasture, Camp
01c6+10102 from Cottage
01c6Double Production Speed for Palace

History

The city containing the Palace is the capital of your civilization and city maintenance is decreased in cities near it. The Palace generates culture and a small amount of commerce.

    When populations began to organize their communities into cities, their governments became more structured and formalized. At an early stage, the ruler of the city established headquarters from which the business of running the city was conducted. In many cases, these buildings also served as the living quarters of the ruler. In wealthy cities, these facilities often expanded into immense, sprawling palaces. These richly adorned, imposing buildings were a source of civic pride, and helped to reinforce the aura of power surrounding the ruler.

Buildings_Atlas_7_9 Red Cross

Military National Wonder, +20115 , Cost: 5000101

Requires

MicrobiologyMicrobiology
01c6Can Remove Jungle
01c6Can Remove Rainforest
01c6Can Train Cavalry
01c6Can Construct Hospital, Red Cross, Las Lajas Sanctuary
54000114

Effects

01c6Free Medic IMedic I
01c6Heals Units in Same Tile Extra 10% Damage/Turn
Promotion for Units Built in this City
01c6City more likely to generate Great ScientistGreat Scientist
201c8
01c6Can Start a Golden Age
01c6Can Discover a Technology
01c6Can Join City as Great Scientist
01c6Can Construct Academy
01c6Can Enter Jungle, Marsh, Rainforest

Requires Hospital (In 50% Of All Cities)

History

The Red Cross gives all units built in its city the Medic I promotion, and it increases its city's chances of generating a Great Scientist.

    The International Red Cross and Red Crescent Movement is an international humanitarian movement with approximately 97 million volunteers, members and staff worldwide which was founded to protect human life and health, to ensure respect for all human beings, and to prevent and alleviate human suffering.
    The movement consists of several distinct organizations that are legally independent from each other, but are united within the movement through common basic principles, objectives, symbols, statutes and governing organisations. The movement's parts are:
    The International Committee of the Red Cross (ICRC) is a private humanitarian institution founded in 1863 in Geneva, Switzerland, by Henry Dunant and Gustave Moynier. Its 25-member committee has a unique authority under international humanitarian law to protect the life and dignity of the victims of international and internal armed conflicts. The ICRC was awarded the Nobel Peace Prize on three occasions (in 1917, 1944 and 1963).
    The International Federation of Red Cross and Red Crescent Societies (IFRC) was founded in 1919 and today it coordinates activities between the 188 National Red Cross and Red Crescent Societies within the Movement. On an international level, the Federation leads and organizes, in close cooperation with the National Societies, relief assistance missions responding to large-scale emergencies. The International Federation Secretariat is based in Geneva, Switzerland. In 1963, the Federation (then known as the League of Red Cross Societies) was awarded the Nobel Peace Prize jointly with the ICRC.
    National Red Cross and Red Crescent Societies exist in nearly every country in the world. Currently 188 National Societies are recognized by the ICRC and admitted as full members of the Federation. Each entity works in its home country according to the principles of international humanitarian law and the statutes of the international Movement. Depending on their specific circumstances and capacities, National Societies can take on additional humanitarian tasks that are not directly defined by international humanitarian law or the mandates of the international Movement. In many countries, they are tightly linked to the respective national health care system by providing emergency medical services.

Sanctuary Sanctuary

Religious National Wonder, +40115 +101c2

Requires

PriesthoodPriesthood
01c6Can Construct Monastery
01c6Can Construct Sanctuary
01c6Enables Clergy
01c6Can Construct The Temple of Artemis
01c6First to Discover Founds Zoroastrianism
2750114

Effects

01c6Can turn 1 Citizen into Priest
01c6+101c2 with DeificationDeification
Reqs Divination
01c6+25% 0101 when building Wonders
01c6+101c3 in Cities with State 01c9
01c6+1 slots for Priest
01c6+101c2 from Pagan Temple, Tomb, Sanctuary

01c6Can be built by Great ProphetGreat Prophet
201c8
01c6Can Start a Golden Age
01c6Can Discover a Technology
01c6Can Join City as Great Prophet
01c6Can Construct Holy Site, Sanctuary, The Temple of Solomon, Church of the Anastasis, Saint Peter's Basilica, All Saints' Church, The Masjid al-Haram, Vishwanath, The Mahabodhi, San Kong, The Temple of Heaven, Adur Farnbag
01c6Can Enter Jungle, Marsh, Rainforest
01c6Can perform a Great Mission

01c6+1 0113 from Pagan TemplePagan Temple, +20115
01c6+101c2 with Deification
Requires Paganism
Requires Mythology
300101

Requires Pagan Temple (2 Total)
Requires Pagan Temple (In 50% Of All Cities)
Requires Paganism
Obsolete with Scientific MethodScientific Method
Obsoletes La Mezquita
Obsoletes University of Sankore
Obsoletes Holy Site
Obsoletes Sanctuary
01c6First to Discover Receives a Great Scientist
01c6Enables Secularism
17000114

History

The Sanctuary requires Paganism and provides additional gold output from Pagan Temples as well as an additional Priest slot.

TXT_KEY_BUILDING_SANCTUARY_PEDIA

Warlords_Atlas_1_2_1 School

Science National Wonder, +10115 , Cost: 600101

Requires

WritingWriting
01c6Enables Republic
01c6Can Construct Library, School, Dujiangyan
1800114

Effects

01c6Can turn 1 Citizen into Scientist
01c6+101c2 with RepublicRepublic
Reqs Writing
01c6+1 free specialists in 3 Most Cultured Cities
01c6+1 slots for Artist, Scientist, Merchant, Statesman
01c6+10100 from Fishing Boats
01c6-10100 from Farm, Paddy Field, Plantation, Slave Plantation
01c6+101c2 from School, Mint, Council

Requires Palace
Obsolete with AcademiaAcademia
Obsoletes School
Obsoletes Mount Athos
01c6Can Construct University, Blue Mosque, Oxford University
01c6First to Discover Founds Protestantism
13000114

History

The School provides a Scientist slot in the capital city.

TXT_KEY_BUILDING_SCHOOL_PEDIA

Spaceport Spaceport

Economy National Wonder, Cost: 8000101

Requires

SpaceflightSpaceflight
01c6Can Construct Spaceport
01c6Can Create First Satellite, Man in Space, Lunar Landing, Golden Record
120000114

Effects

01c6+100% Spaceship Production in All Cities
01c6City more likely to generate Great EngineerGreat Engineer
201c8
01c6Can Start a Golden Age
01c6Can Discover a Technology
01c6Can Hurry Production
01c6Can Join City as Great Engineer
01c6Can Construct Manufactory
01c6Can Enter Jungle, Marsh, Rainforest

Can build at a maximum latitude of 35 degrees

History

The Spaceport increases spaceship production in all cities and increases its chances of generating a Great Engineer.

    A spaceport or cosmodrome is a site for launching (or receiving) spacecraft, by analogy to seaport for ships or airport for aircraft. The word spaceport, and even more so cosmodrome, has traditionally been used for sites capable of launching spacecraft into orbit around Earth or on interplanetary trajectories. However, rocket launch sites for purely sub-orbital flights are sometimes called spaceports, as in recent years new and proposed sites for suborbital human flights have been frequently referred to or named 'spaceports'. Space stations and proposed future bases on the moon are sometimes called spaceports, in particular if intended as a base for further journeys.

    The term rocket launch site is used for any facility from which rockets are launched. It may contain one or more launch pads or suitable sites to mount a transportable launch pad. It is typically surrounded by a large safety area, often called a rocket range or missile range. The range includes the area over which launched rockets are expected to fly, and within which some components of the rockets may land. Tracking stations are sometimes located in the range to assess the progress of the launches.

    Major spaceports often include more than one launch complex, which can be rocket launch sites adapted for different types of launch vehicles. (These sites can be well-separated for safety reasons.) For launch vehicles with liquid propellant, suitable storage facilities and, in some cases, production facilities are necessary. On-site processing facilities for solid propellants are also common.

Ferdowsi_button Tomb

Religious National Wonder, +10115 , Cost: 600101

Requires

DivinationDivination
01c6Can Construct Temple
01c6Enables Deification
01c6Can Construct Tomb, The Oracle
1200114

Effects

01c6Can turn 1 Citizen into Priest
01c6+101c2 with DeificationDeification
Reqs Divination
01c6+25% 0101 when building Wonders
01c6+101c3 in Cities with State 01c9
01c6+1 slots for Priest
01c6+101c2 from Pagan Temple, Tomb, Sanctuary

Requires Palace
Obsolete with TheologyTheology
Obsoletes Tomb
Obsoletes The Temple of Artemis
01c6Enables Theocracy
01c6Can Train Religious Persecutor
01c6Can Construct The Spiral Minaret, Dome of the Rock
01c6First to Discover Founds Islam
6000114

History

The Tomb provides a Priest slot in the capital city.

TXT_KEY_BUILDING_TOMB_PEDIA

TradingCompany Trading Company

Economy National Wonder, Cost: 4000101

Requires

EconomicsEconomics
Obsoletes The Spiral Minaret
01c6First to Discover Receives a Great Merchant
01c6Enables Free Enterprise
01c6Can Construct Stock Exchange, Trading Company, The Bourse
17000114

Effects

01c6+10113 per City with 015b
01c6+2 Trade Routes
01c6+101c4 from SpicesSpices
01c6+10102
Happy: +101c2(with Orchard)
Healthy: +101c4(with Grocer)
Healthy: +101c4(with Trading Company)

01c6+101c2 from CoffeeCoffee
01c6+10102
01c6Revealed by Companies
Happy: +101c2(with Plantation)
Happy: +101c2(with Coffee House)
Happy: +101c2(with Trading Company)
, SugarSugar
01c6+10100
Healthy: +101c4(with Plantation)
Happy: +101c2(with Distillery)
Happy: +101c2(with Trading Company)
, TeaTea
01c6+10102
Happy: +101c2(with Plantation)
Happy: +101c2(with Coffee House)
Happy: +101c2(with Trading Company)
, TobaccoTobacco
01c6+10102
Happy: +101c2(with Plantation)
Happy: +101c2(with Coffee House)
Happy: +101c2(with Trading Company)

01c6City more likely to generate Great MerchantGreat Merchant
201c8
01c6Can Start a Golden Age
01c6Can Discover a Technology
01c6Can Conduct a Trade Mission
01c6Can Join City as Great Merchant
01c6Can Construct Stock Exchange
01c6Can Enter Desert, Jungle, Marsh, Rainforest
01c6Can Explore Rival Territory
01c6Starts with Desert Adaptation

Requires at least 1 Colony

History

The Trading Company generates income for each city that Trading Company has spread to and provides two trade routes. It generates health for its city with access to Spices and happiness for its city with access to Coffee, Sugar, Tea or Tobacco. It increases its city's odds of generating a Great Merchant.

    A trading company is an association formed by investors or shareholders for the purpose of trade, exploration and colonisation. Typically, these companies were formed from the sixteenth century onwards by groups of European investors to underwrite and profit from the exploration of Africa, India, the Caribbean and North America, usually under the patronage of one state, which issued the company's charter. Notable companies include British East India Company and Dutch Verenigde Oostindische Compagnie.