Tech Tree
Tanning
Can Build a Camp
Can Train Scout, Archer, Skirmisher
Can Construct Tannery
Transmission: +3 
30 Turns (0/120
)
Scout (Recon Units)
1
, 1
Can Enter Desert, Tundra, Ice, Jungle, Marsh, Rainforest
Better Results from Tribal Villages
+100% vs. Animals
Starts with Disengage I, Reconnaissance
Requires Tanning
18
Archer (Archery Units)
3
, 1
1 First Strike
+50% City Defense
+25% Hills Defense
+50% vs. Light Cavalry Units
Requires Tanning
31
Tannery
+1
from Deer
+1
from Fur
New Recon Units Receive +2 Experience Points
Requires Tanning
44
Can Build a CampTanning
Pottery
Can Build a Orchard
Can Construct Granary, The Pyramids
120
Granary, +1
Stores 25% of
after Growth
+1
from Salt
Required to Build Grain Silo
66
(Double Production Speed with Redistribution)
The Pyramids, +6
, +2
(Great Engineer)
World Wonder (1 Allowed)
Centers World Map
Can turn 1 Citizen into Priest
Can turn 1 Citizen into Engineer
+1
per
from resources
Requires Pesedjet
200
(Triple Production Speed with Stone)
Obsolete with Architecture
Can Build a OrchardPottery
Pastoralism
Can Build a Pasture
Reveals Camel, Horse
120 Turns (0/120
)
Can Build a Pasture
Reveals Camel
Reveals HorsePastoralism
Agriculture
Can Build a Farm
Can Build a Paddy Field
120
Can Build a Farm
Can Build a Paddy FieldAgriculture
Mythology
Can Construct Pesedjet Temple, The Great Sphinx
120
Pesedjet Temple, +2
Replaces Pagan Temple
+1
with Deification
Requires Pesedjet
33
The Great Sphinx, +4
, +2
(Great Prophet)
World Wonder (1 Allowed)
+1
from Marble, Stone
Requires Pesedjet
80
(Double Production Speed with Stone)
Obsolete with Aesthetics Mythology
Sailing
Can Work Water Tiles
Can Create Fishing Boats
Enables
on Rivers
Can Train Work Boat
120 Turns (0/120
)
Work Boat
2
Cannot Enter Ocean (until Optics), Cape (until Cartography)
Can Improve Tiles
Requires Sailing
37
Can Create Fishing Boats
Enables Trade on Rivers
Can Work Water Tiles Sailing
Smelting
Reveals Copper
Can Train Spearman
180 Turns (0/180
)
Spearman (Melee Units)
4
, 1
+100% vs. Heavy Cavalry Units
Requires Smelting
Requires Copper or Iron or Obsidian
37

Reveals CopperSmelting
Masonry
Can Build a Quarry
Enables Slavery
180 Turns (0/180
)
Slavery
Reqs Masonry
Can Capture Workers
+1
from Quarry
+1
from Plantation, Slave Plantation, Orchard
Can Build a QuarryMasonry
Leverage
Can Build a Road
Can Train War Chariot
Can Construct Weaver
180 Turns (0/180
)
War Chariot (Light Cavalry Units)
Unique Unit for The Egyptians
Replaces Chariot
4
, 2
Can Enter Desert
Immune to First Strikes
Doesn't Receive Defensive Bonuses
Can Withdraw from Combat (30% Chance)
+25% Open Terrain Strength
+25% Desert Attack
Starts with Desert Adaptation
Requires Leverage
Requires Horse
37
Weaver, +1
+1
from Sheep, Cotton, Dye, Silk
Requires Leverage
66
(Double Production Speed with Caste System)
Can Build a RoadLeverage
Property
Can Build a Cottage
Enables Despotism
180 Turns (0/180
)
Despotism
Reqs Property
Can Sacrifice Population to Finish Production in a City
Can Build a CottageProperty
Ceremony
Enables Monarchy
Can Construct Obelisk, Court
180 Turns (0/180
)
Obelisk, +2
, +25%
Unique Building for The Egyptians
Replaces Monument
Can turn 1 Citizen into Priest
+1
with Nationhood
Required to Build Civic Square, National Monument
Requires Ceremony
44
Court, +1
National Wonder (1 Allowed)
Can turn 1 Citizen into Artist
Requires Palace
Requires Ceremony
66
Obsolete with Statecraft
Monarchy
Reqs Ceremony
+1
per Military Unit Stationed in a City
-25% Maintenance Costs from Distance to Palace
+50%
converted to
Ceremony
Divination
Can Construct Temple
Enables Deification
Can Construct Tomb, The Oracle
180 Turns (0/180
)
Tomb, +1
National Wonder (1 Allowed)
Can turn 1 Citizen into Priest
+1
with Deification
Requires Palace
Requires Divination
66
Obsolete with Theology
The Oracle, +8
, +2
(Great Prophet)
World Wonder (1 Allowed)
2 Free Technologies From Your Current Or Earlier Eras
Requires Pesedjet
Requires Divination
120
(Double Production Speed with Marble)
Obsolete with Ethics 
Can Construct Temple
Deification
Reqs Divination
+25%
when building Wonders
+1
in Cities with State 
+1 slots for Priest
+1
from Pagan Temple, Tomb, Sanctuary Divination
Seafaring
Can Create Harvest Boats
Enables
on Coast
Can Train Galley
Enables Amphibious
150 Turns (0/150
)
Galley (Naval Units)
2
, 4
Cargo Space: 2
Cannot Enter Ocean, Cape (until Compass)
Can Withdraw from Combat (50% Chance)
Requires Seafaring
50
Amphibious
No Combat Penalty for Attacking from Sea
No movement loss when entering enemy waters
No Combat Penalty for Crossing River
Can Create Harvest Boats
Enables Trade on Coast
Tanning
Can Build a Camp
Can Train Scout, Archer, Skirmisher
Can Construct Tannery
Transmission: +3 
30 Turns (0/120
) Seafaring
Alloys
Can Chop Down a Forest
Can Remove Savanna
Can Train Light Swordsman, Axeman
225 Turns (0/225
)
Light Swordsman (Melee Units)
5
, 1
Requires Alloys
Requires Copper or Iron or Obsidian
43

Can Chop Down a Forest
Can Remove Savanna
Pottery
Can Build a Orchard
Can Construct Granary, The Pyramids
120
Alloys
Construction
Can Construct Walls, The Great Wall, Ishtar Gate, Moai Statues
225 Turns (0/225
)
Walls
50% Defense (Except vs. Gunpowder-based Units)
-50% Damage to Defenses from Bombardment (Except vs. Gunpowder-based Units)
Required to Build Castle
Requires Construction
55
(Double Production Speed with Stone)
Obsolete with Ballistics (Except defensive bonus)
The Great Wall, +2
, +2
(Great Engineer)
World Wonder (1 Allowed)
Reduced enemy movement speed within the walls
Barbarian units take damage within the walls
Requires Construction
360
(Double Production Speed with Stone)
Obsolete with Combined Arms
Ishtar Gate, +6
, +2
(Great Artist)
World Wonder (1 Allowed)
Can turn 1 Citizen into Priest
Can turn 1 Citizen into Artist
Can turn 1 Citizen into Scientist
Can turn 1 Citizen into Merchant
Can turn 1 Citizen into Engineer
Can turn 1 Citizen into Statesman
Requires Pesedjet
Requires Construction
120
(Double Production Speed with Marble)
Obsolete with Philosophy Construction
Riding
Can Train Horseman, Camel Rider, War Elephant
Can Construct Stable
Enables Skirmish
180 Turns (0/180
)
Horseman (Heavy Cavalry Units)
6
, 2
Doesn't Receive Defensive Bonuses
Can Withdraw from Combat (20% Chance)
-25% City Strength
+25% vs. Siege Weapons
Flank attack against Catapult
Requires Riding
Requires Horse
Requires Copper or Iron
62
Camel Rider (Heavy Cavalry Units)
5
, 2
Can Enter Desert
Doesn't Receive Defensive Bonuses
Can Withdraw from Combat (20% Chance)
-25% City Strength
+25% Desert Strength
+25% Semidesert Strength
+25% vs. Heavy Cavalry Units
+25% vs. Siege Weapons
Flank attack against Catapult
Starts with Desert Adaptation
Requires Riding
Requires Camel
Requires Copper or Iron
62
Skirmish
+25% vs. Light Cavalry Units
Stable
New Heavy Cavalry Units Receive +2 Experience Points
New Light Cavalry Units Receive +2 Experience Points
Requires Riding
66
(Double Production Speed with Hegemony)
Obsolete with Power Projection
Tanning
Can Build a Camp
Can Train Scout, Archer, Skirmisher
Can Construct Tannery
Transmission: +3 
30 Turns (0/120
) Riding
Arithmetics
Enables Open Borders
Can Adjust
Rate
Enables Redistribution
Can Construct Terracotta Army, Apadana Palace
225 Turns (0/225
)
Terracotta Army, +6
, +2
(Great Artist)
World Wonder (1 Allowed)
+25% Military Unit Production
Unlimited experience from Barbarian Units
Victories against Barbarians contribute to Great General birth
Requires Arithmetics
120
Obsolete with Feudalism
Apadana Palace, +4
, +2
(Great Engineer)
World Wonder (1 Allowed)
Free Obelisk in Every City
Workers Build Improvements +50% Faster
Requires Arithmetics
200
(Double Production Speed with Marble)
Obsolete with Politics
Redistribution
Reqs Arithmetics
+25%
in Capital
-50%
from Trade Routes (
)
Double Production Speed for Granary 
Enables Open Borders
Arithmetics
Writing
Enables Republic
Can Construct Library, School, Dujiangyan
270 Turns (0/270
)
Library, +2
, +25%
Can turn 2 Citizens into Scientist
Required to Build University, National College, House of Wisdom
Requires Writing
99
(Double Production Speed with Citizenship)
School, +1
National Wonder (1 Allowed)
Can turn 1 Citizen into Scientist
+1
with Republic
Requires Palace
Requires Writing
66
Obsolete with Academia
Dujiangyan, +2
, +2
(Great Statesman)
World Wonder (1 Allowed)
River Tiles: +1
Requires a River
Requires Writing
Requires Rice
280
Obsolete with Horticulture
Republic
Reqs Writing
+1 free specialists in 3 Most Cultured Cities
+1 slots for Artist, Scientist, Merchant, Statesman
+1
from Fishing Boats
-1
from Farm, Paddy Field, Plantation, Slave Plantation
+1
from School, Mint, Council Writing
Calendar
Centers World Map
Can Build a Plantation
Enables Manorialism
Can Construct The Hanging Gardens
First to Discover Founds Hinduism
270 Turns (0/270
)
The Hanging Gardens, +6
, +2
(Great Engineer)
World Wonder (1 Allowed)
Provides 1 Dates (
), +1
No
from Flood Plains
Requires Pesedjet
Requires Calendar
160
(Double Production Speed with Stone)
Obsolete with Civil Service
Manorialism
Reqs Calendar
Workers Build Improvements +50% Faster
+1
from Pasture
+1
from Farm, Paddy Field
Can Build a Plantation
Centers World Map 
First to Discover Founds HinduismCalendar
Shipbuilding
Can Train War Galley, Heavy Galley, Cog
Can Construct Harbor, The Great Cothon
180 Turns (0/180
)
War Galley (Naval Units)
3
, 4
Cannot Enter Ocean, Cape (until Compass)
Can Withdraw from Combat (25% Chance)
Requires Shipbuilding
50
Harbor
Water Tiles: +1
+1
from Clam, Crab, Fish, Whale
Required to Build Wharf, Customs House, San Marco Basilica
Requires Access to Coast
Requires Shipbuilding
66
(Double Production Speed with Thalassocracy)
The Great Cothon, +4
, +2
(Great Merchant)
World Wonder (1 Allowed)
Water Tiles: +1
Requires Pesedjet
Requires Access to Coast
Requires Shipbuilding
240
(Double Production Speed with Stone)
Obsolete with Alchemy
Leverage
Can Build a Road
Can Train War Chariot
Can Construct Weaver
180 Turns (0/180
) Shipbuilding
Bloomery
Reveals Iron
Can Train Swordsman
Can Construct The Colossus
450 Turns (0/450
)
Swordsman (Melee Units)
6
, 1
+10% City Attack
Requires Bloomery
Requires Iron
50
The Colossus, +6
, +2
(Great Merchant)
World Wonder (1 Allowed)
Water Tiles: +2
Requires Pesedjet
Requires Access to Coast
Requires Bloomery
320
(Double Production Speed with Copper)
Obsolete with Guilds 
Reveals Iron
Masonry
Can Build a Quarry
Enables Slavery
180 Turns (0/180
) Bloomery
Cement
Can Construct Aqueduct, The Great Mausoleum, Aqua Appia
412 Turns (0/412
)
Aqueduct
Stores 25% of
after Growth
Required to Build Bath
Requires Cement
110
(Double Production Speed with Citizenship)
The Great Mausoleum, +10
, +2
(Great Artist)
World Wonder (1 Allowed)
+50% Golden Age Length
Requires Cement
400
(Double Production Speed with Marble)
Obsolete with Patronage
Aqua Appia, +4
, +2
(Great Engineer)
World Wonder (1 Allowed)
+1
per Culture Level
Requires Pesedjet
Requires Cement
280
(Double Production Speed with Stone)
Obsolete with Crop Rotation Cement
Mathematics
Enables Bridge Building
Can Train Catapult
Can Construct Arch, The Parthenon, Pyramid of the Sun, The Temple of Artemis
412 Turns (0/412
)
Catapult (Siege Weapons)
3
, 1
Cannot Capture Enemy Cities or Units
Doesn't Receive Defensive Bonuses
Can Withdraw from Combat (50% Chance)
Maximum 50% damage to enemy on attack
Causes Collateral Damage (max. 40%)
Immune to collateral damage from Siege Weapons
+50% City Attack
Can Bombard City Defenses (-8%/Turn)
Requires Mathematics
93
Arch, +1
National Wonder (1 Allowed)
Can turn 1 Citizen into Engineer
Requires Palace
Requires Mathematics
99
Obsolete with Patronage
The Parthenon, +10
, +2
(Great Artist)
World Wonder (1 Allowed)
+50%
Birth Rate in All Cities
Requires Pesedjet
Requires Mathematics
280
(Double Production Speed with Marble)
Obsolete with Gunpowder
Pyramid of the Sun, +6
, +2
(Great Prophet)
World Wonder (1 Allowed)
+3
per Citizen
Requires Pesedjet
Requires Mathematics
Requires Corn
400
(Double Production Speed with Stone)
Obsolete with Crop Rotation 
Enables Bridge Building
Calendar
Centers World Map
Can Build a Plantation
Enables Manorialism
Can Construct The Hanging Gardens
First to Discover Founds Hinduism
270 Turns (0/270
) Mathematics
Contract
Enables Gold Trading via Diplomacy
Enables Vassal States
Can Train Skirmisher
Can Construct Mint
First to Discover Founds Confucianism
375 Turns (0/375
)
Skirmisher (Archery Units)
4
, 1
1 First Strike
Can Withdraw from Combat (30% Chance)
Causes Collateral Damage (max. 25%)
+25% Hills Attack
+25% Forest Attack
+25% Rainforest Attack
Requires Contract
Requires Tanning
37
Mint, +1
National Wonder (1 Allowed)
Can turn 1 Citizen into Merchant
+1
with Republic
Requires Palace
Requires Contract
99
Obsolete with Finance 
Enables Gold Trading via Diplomacy 
Enables Vassal States 
First to Discover Founds Confucianism
Construction
Can Construct Walls, The Great Wall, Ishtar Gate, Moai Statues
225 Turns (0/225
) Contract
Literature
Enables Technology Trading
Can Adjust
Rate
Enables Caste System
Can Construct Theatre, The Statue of Zeus
450 Turns (0/450
)
Theatre, +25%
Can turn 1 Citizen into Artist
Required to Build Cinema, National Theatre
Requires Literature
66
(Double Production Speed with Citizenship)
The Statue of Zeus, +6
, +2
(Great Artist)
World Wonder (1 Allowed)
No
on City Conquest
Requires Pesedjet
Requires Literature
240
(Double Production Speed with Ivory)
Obsolete with Fortification
Caste System
Reqs Literature
+2
in All Cities
+1
from Priest, Artist
+1
from Plantation
Double Production Speed for Weaver, Jeweller, Pharmacy, Grocer 
Enables Technology Trading
Literature
Priesthood
Can Construct Monastery
Can Construct Sanctuary
Enables Clergy
Can Construct The Temple of Artemis
First to Discover Founds Zoroastrianism
412 Turns (0/412
)
The Temple of Artemis, +8
, +2
(Great Merchant)
World Wonder (1 Allowed)
Free Harbor in Every City
+1
on improved Clam resources
+1
on improved Crab resources
+1
on improved Fish resources
Requires Pesedjet
Requires Priesthood
Requires Mathematics
320
(Double Production Speed with Marble)
Obsolete with Theology 
Can Construct Monastery
Can Construct Sanctuary
Clergy
Reqs Priesthood
Cities with State
Construct Buildings +25% Faster 
First to Discover Founds ZoroastrianismPriesthood
Navigation
Can Create Whaling Boats
Enables Thalassocracy
Can Construct Lighthouse, The Great Lighthouse, Moai Statues
375 Turns (0/375
)
Lighthouse
+1 Trade Routes
Requires Access to Coast
Requires Navigation
88
(Double Production Speed with Merchant Trade)
The Great Lighthouse, +6
, +2
(Great Merchant)
World Wonder (1 Allowed)
+4 Trade Routes
+100% Trade Route Yield
Requires Pesedjet
Requires Access to Coast
Requires Navigation
240
Obsolete with Compass
Moai Statues, +4
, +2
(Great Prophet)
World Wonder (1 Allowed)
+2
for Water Improvements
Requires 20 Water Tiles in City Radius
Requires Pesedjet
Requires Access to Coast
Requires Navigation
Requires Construction
240
(Double Production Speed with Stone)
Thalassocracy
Reqs Navigation
+2
from Fishing Boats, Harvest Boats
-1
from Plantation, Cottage, Hamlet, Village, Town
Double Production Speed for Harbor, Wharf, Drydock
Can Create Whaling BoatsNavigation
Generalship
Can Build a Fort
Enables Hegemony
Can Train War Elephant
Enables Formation
525 Turns (0/525
)
War Elephant (Heavy Cavalry Units)
8
, 1
Can Enter Jungle, Rainforest
Doesn't Receive Defensive Bonuses
+25% vs. Heavy Cavalry Units
Requires Generalship
Requires Riding
Requires Ivory
87
Formation
+25% vs. Heavy Cavalry Units
Hegemony
Reqs Generalship
+25%
on City Conquest
-1 turns of
in Conquered Cities
Double Production Speed for Barracks, Stable, Jail, Castle, Star Fort
Can Build a Fort
Contract
Enables Gold Trading via Diplomacy
Enables Vassal States
Can Train Skirmisher
Can Construct Mint
First to Discover Founds Confucianism
375 Turns (0/375
) Generalship
Engineering
+1 Road Movement
+1 Roman Road Movement
Can Construct Arena, Flavian Amphitheatre, The Pantheon
600 Turns (0/600
)
Arena, +2
+1
per 10%
Rate
Required to Build Stadium
Requires Engineering
88
Flavian Amphitheatre, +4
, +2
(Great Engineer)
World Wonder (1 Allowed)
New Units Receive +4 Experience Points
+50% Military Unit Production
Requires Pesedjet
Requires Engineering
400
(Double Production Speed with Marble)
Obsolete with Companies
The Pantheon, +8
, +2
(Great Engineer)
World Wonder (1 Allowed)
+1
per Pagan Temple
Extra
when a Pagan Temple is removed
No
when converting from a Pagan to a Major Religion
Requires Pesedjet
Requires Engineering
320
(Double Production Speed with Marble)
Obsolete with Doctrine
Engineering
Aesthetics
Obsoletes The Great Sphinx
Can Construct Jeweller, Temple of Kukulkan, Jetavanaramaya
First to Discover Founds Taoism
525 Turns (0/525
)
Jeweller, +2
Can turn 1 Citizen into Artist
+1
from Amber, Gems, Jade, Pearls
Requires Aesthetics
88
(Double Production Speed with Caste System)
Temple of Kukulkan, +6
, +2
(Great Prophet)
World Wonder (1 Allowed)
+1
from Plantations
Requires Pesedjet
Requires Aesthetics
Requires Corn
360
(Double Production Speed with Stone)
Obsolete with Exploration
Jetavanaramaya, +2
, +2
(Great Artist)
World Wonder (1 Allowed)
+1
from Artist in All Cities
Requires Aesthetics
280
Obsolete with Humanities 
First to Discover Founds Taoism
Priesthood
Can Construct Monastery
Can Construct Sanctuary
Enables Clergy
Can Construct The Temple of Artemis
First to Discover Founds Zoroastrianism
412 Turns (0/412
) Aesthetics
Currency
Enables Merchant Trade
Can Construct Market, Al Khazneh
Can Build Wealth
Required for the spread of Silk Route
570 Turns (0/570
)
Market, +25%
Can turn 2 Citizens into Merchant
Required to Build Grocer, Supermarket
Requires Currency
165
(Double Production Speed with Merchant Trade)
Al Khazneh, +6
, +2
(Great Merchant)
World Wonder (1 Allowed)
+1 Trade Routes in All Cities
Requires Oasis in city radius
Requires Currency
200
Obsolete with Finance
Merchant Trade
Reqs Currency
+1 Trade Routes (
) per City
+1
from Merchant
Double Production Speed for Lighthouse, Market 
Currency
Law
Enables Citizenship
Can Construct Jail, Council, Machu Picchu
570 Turns (0/570
)
Jail, +4
-25% Maintenance
Required to Build Constabulary
Requires Law
132
(Double Production Speed with Hegemony)
Council, +1
National Wonder (1 Allowed)
Can turn 1 Citizen into Statesman
+1
with Republic
Requires Palace
Requires Law
99
Obsolete with Social Contract
Machu Picchu, +6
, +2
(Great Prophet)
World Wonder (1 Allowed)
+2
per Peak in City Radius
Requires Pesedjet
Requires Law
Requires Potatoes
320
(Double Production Speed with Stone)
Obsolete with Geology
Citizenship
Reqs Law
Double Production Speed for Library, Aqueduct, Theatre, Bath
Can Spend Gold to Finish Military Unit Production in a City
Spies can bribe Barbarian units Law
Philosophy
Obsoletes Ishtar Gate
Enables Syncretism
Can Construct Academy, The Great Library, Nalanda University
First to Discover Founds Buddhism
600 Turns (0/600
)
Academy, +4
, +50%
Can be built by Great Scientist
Requires Philosophy
The Great Library, +8
, +2
(Great Scientist)
World Wonder (1 Allowed)
+2 Free Scientist
Requires Pesedjet
Requires Philosophy
400
(Double Production Speed with Marble)
Obsolete with Paper
Nalanda University, +6
, +2
(Great Scientist)
World Wonder (1 Allowed)
+2
from All State
Buildings
Requires Philosophy
320
Obsolete with Patronage
Syncretism
Reqs Philosophy
No
from Changing State Religion
All
Buildings provide Religion Effect if State
present
+2
from Paddy Field
Can Build Missionaries without Monastery 
First to Discover Founds BuddhismPhilosophy
Medicine
Can Construct Bath, Gondeshapur
Enables Medic I
570 Turns (0/570
)
Medic I
Heals Units in Same Tile Extra 10% Damage/Turn
Bath, +3
, +2
Requires Aqueduct
Requires Medicine
110
(Double Production Speed with Citizenship)
Gondeshapur, +6
, +2
(Great Scientist)
World Wonder (1 Allowed)
Free Medic I Promotion for Units Built in this City
+1
from Scientist in All Cities
Requires Medicine
320
Obsolete with Education
Cement
Can Construct Aqueduct, The Great Mausoleum, Aqua Appia
412 Turns (0/412
) Medicine
Nobility
First to Discover Receives a Great General
Can Train Horse Archer, Camel Archer
825 Turns (0/825
)
Horse Archer (Light Cavalry Units)
6
, 2
Doesn't Receive Defensive Bonuses
Can Withdraw from Combat (30% Chance)
+50% Open Terrain Strength
Requires Nobility
Requires Horse
87
Camel Archer (Light Cavalry Units)
5
, 2
Can Enter Desert
Doesn't Receive Defensive Bonuses
Can Withdraw from Combat (30% Chance)
+50% Open Terrain Strength
+25% Desert Strength
+25% Semidesert Strength
+25% vs. Heavy Cavalry Units
Starts with Desert Adaptation
Requires Nobility
Requires Camel
87

Riding
Can Train Horseman, Camel Rider, War Elephant
Can Construct Stable
Enables Skirmish
180 Turns (0/180
) Nobility
Steel
Can Build a Lumbermill
Can Train Heavy Swordsman, Heavy Spearman
Can Construct Forge, Iron Pillar
750 Turns (0/750
)
Heavy Spearman (Melee Units)
6
, 1
+100% vs. Heavy Cavalry Units
Requires Steel
Requires Copper or Iron
75
Forge, +1
, +25%
Can turn 1 Citizen into Engineer
+1
from Gold, Silver
Required to Build Ironworks, Iron Pillar, The Statue of Liberty, The Eiffel Tower
Requires Steel
132
Iron Pillar, +4
, +2
(Great Engineer)
World Wonder (1 Allowed)
Free Forge in Every City
Requires Forge
Requires Steel
400
(Double Production Speed with Iron)
Can Build a Lumbermill
Cement
Can Construct Aqueduct, The Great Mausoleum, Aqua Appia
412 Turns (0/412
) Steel
Architecture
Obsoletes The Pyramids
Can Construct Cathedral
Can Construct Theodosian Walls, The Hagia Sophia
750 Turns (0/750
)
Theodosian Walls, +2
, +2
(Great Engineer)
World Wonder (1 Allowed)
Heals Units Extra 20% Damage/Turn
100% Defense (Except vs. Gunpowder-based Units)
+1 Free Engineer
Requires Architecture
480
(Double Production Speed with Stone)
Obsolete with Logistics (Except defensive bonus)
The Hagia Sophia, +8
, +2
(Great Engineer)
World Wonder (1 Allowed)
+1
per City with 
Requires Architecture
480
(Double Production Speed with Marble)
Obsolete with Collectivism 
Can Construct CathedralArchitecture
Artisanry
Can Build a Workshop
Can Construct Borobudur, Salsal Buddha
Can Build Culture
675 Turns (0/675
)
Borobudur, +6
, +2
(Great Prophet)
World Wonder (1 Allowed)
+1
from Priest in All Cities
Can turn 3 Citizens into Priest
Requires Artisanry
400
(Double Production Speed with Stone)
Obsolete with Sociology
Salsal Buddha, +4
, +2
(Great Merchant)
World Wonder (1 Allowed)
+50% Commerce from Corporations
Requires Artisanry
320
Obsolete with Measurement
Can Build a Workshop
Artisanry
Politics
Obsoletes Apadana Palace
Enables Elective
Can Train Spy
Can Construct Administrative Center, Prambanan
750 Turns (0/750
)
Spy (Espionage Units)
2
Can Enter Jungle, Marsh, Rainforest
Invisible to All Units
Can Explore Rival Territory
Helps Thwart Rival Spies
Requires Politics
50
Administrative Center, +4
Reduces Maintenance in Nearby Cities
Can turn 1 Citizen into Statesman
Can be built by Great Statesman
Requires at least 8 Cities
Requires Politics
Prambanan, +6
, +2
(Great Engineer)
World Wonder (1 Allowed)
+1
per
from resources
Requires Politics
400
(Double Production Speed with Stone)
Obsolete with Statecraft
Elective
Reqs Politics
+1
from No Improvement
+2
from Pasture, Camp
+1
from Cottage
Double Production Speed for Palace Politics
Scholarship
Can Construct Cheomseongdae, University of Sankore
Can Build Research
750 Turns (0/750
)
Cheomseongdae, +6
, +2
(Great Scientist)
World Wonder (1 Allowed)
+1
per 10%
Rate
Requires Scholarship
320
Obsolete with Physics
University of Sankore, +8
, +2
(Great Scientist)
World Wonder (1 Allowed)
Receive additional
when trading technologies
Requires Scholarship
Requires Ivory
480
(Double Production Speed with Stone)
Obsolete with Scientific Method 
Engineering
+1 Road Movement
+1 Roman Road Movement
Can Construct Arena, Flavian Amphitheatre, The Pantheon
600 Turns (0/600
) Scholarship
Ethics
Obsoletes The Oracle
Enables Monasticism
Can Construct Floating Gardens, Shwedagon Paya, Mount Athos
First to Discover Founds Orthodoxy
675 Turns (0/675
)
Floating Gardens, +6
, +4
, +2
(Great Merchant)
World Wonder (1 Allowed)
Requires Pesedjet
Requires a River
Requires Ethics
Requires Corn
360
(Double Production Speed with Stone)
Shwedagon Paya, +8
, +2
(Great Prophet)
World Wonder (1 Allowed)
Birth Rate is increased by Current
Rate
Requires Ethics
400
(Double Production Speed with Gold)
Mount Athos, +6
, +2
(Great Prophet)
World Wonder (1 Allowed)
Double
from Buildings
Requires Ethics
320
Obsolete with Academia
Monasticism
Reqs Ethics
+50%
Birth Rate in Cities with State

First to Discover Founds OrthodoxyEthics
Feudalism
Obsoletes Terracotta Army
Enables Vassalage
Can Train Lancer
Can Construct Himeji Castle
1050 Turns (0/1050
)
Lancer (Heavy Cavalry Units)
10
, 2
Immune to First Strikes
Doesn't Receive Defensive Bonuses
-25% City Strength
Flank attack against Catapult, Trebuchet
Requires Feudalism
Requires Horse
Requires Iron
125
Himeji Castle, +4
, +2
(Great Statesman)
World Wonder (1 Allowed)
City defense increases culture output in all cities
+1
per level of every fully fortified unit in the city
Requires Feudalism
480
Obsolete with Machine Tools
Vassalage
Reqs Feudalism
Lower Unit Support Costs
+1
from Farm, Orchard
+1
from Castle
Politics
Obsoletes Apadana Palace
Enables Elective
Can Train Spy
Can Construct Administrative Center, Prambanan
750 Turns (0/750
) Feudalism
Fortification
Obsoletes The Statue of Zeus
Can Train Trebuchet
Can Construct Castle, Krak des Chevaliers
900 Turns (0/900
)
Trebuchet (Siege Weapons)
4
, 1
Cannot Capture Enemy Cities or Units
Doesn't Receive Defensive Bonuses
Can Withdraw from Combat (50% Chance)
Maximum 50% damage to enemy on attack
Causes Collateral Damage (max. 50%)
Immune to collateral damage from Siege Weapons
+75% City Attack
Can Bombard City Defenses (-12%/Turn)
Requires Fortification
Requires Machinery
125
Castle, +1
50% Defense (Except vs. Gunpowder-based Units)
-25% Damage to Defenses from Bombardment (Except vs. Gunpowder-based Units)
+1
with Vassalage
New Siege Weapons Receive +2 Experience Points
Required to Build Krak des Chevaliers
Requires Walls
Requires Fortification
110
(Double Production Speed with Stone) (Double Production Speed with Hegemony)
Obsolete with Urban Planning (Except defensive bonus)
Krak des Chevaliers, +4
, +2
(Great Engineer)
World Wonder (1 Allowed)
Free Castle in Every City
Defeated city defenders retreat to your capital
Requires Castle
Requires Fortification
400
(Double Production Speed with Stone)
Obsolete with Combined Arms Fortification
Machinery
Can Build a Windmill
Can Build a Watermill
Can Train Crossbowman, Trebuchet
Can Construct The Grand Canal
975 Turns (0/975
)
Crossbowman (Archery Units)
6
, 1
1 First Strike
+25% City Defense
+25% Hills Defense
+25% vs. Light Cavalry Units
+25% vs. Melee Units
Requires Machinery
Requires Iron
62
The Grand Canal, +2
, +2
(Great Engineer)
World Wonder (1 Allowed)
Flat River Tiles: +2
Requires a River
Requires Machinery
400
Obsolete with Hydraulics
Can Build a Windmill
Can Build a Watermill
Steel
Can Build a Lumbermill
Can Train Heavy Swordsman, Heavy Spearman
Can Construct Forge, Iron Pillar
750 Turns (0/750
) Machinery
Alchemy
Obsoletes The Great Cothon
Can Train Heavy Galley
Can Construct Pharmacy, House of Wisdom
975 Turns (0/975
)
Heavy Galley (Naval Units)
5
, 4
Cannot Enter Ocean, Cape (until Compass)
Can Withdraw from Combat (50% Chance)
+25% Coast Attack
Requires Alchemy
Requires Shipbuilding
75
Pharmacy
Can turn 1 Citizen into Scientist
+1
from Incense, Opium, Wine
Requires Alchemy
132
(Double Production Speed with Caste System)
House of Wisdom, +8
, +2
(Great Scientist)
World Wonder (1 Allowed)
Settling Great People also grants free technologies
Requires Library
Requires Alchemy
280
Obsolete with Optics
Scholarship
Can Construct Cheomseongdae, University of Sankore
Can Build Research
750 Turns (0/750
) Alchemy
Guilds
Obsoletes The Colossus
Can Train Cog
Can Construct Grocer, Monolithic Church, Saint Sophia's Cathedral
975 Turns (0/975
)
Cog (Naval Units)
5
, 4
Cargo Space: 2
Cannot Enter Ocean, Cape (until Compass)
Can Withdraw from Combat (25% Chance)
Requires Guilds
Requires Shipbuilding
75
Grocer
+1
from Citrus, Dates, Banana, Olives, Spices
Requires Market
Requires Guilds
132
(Double Production Speed with Caste System)
Monolithic Church, +6
, +2
(Great Prophet)
World Wonder (1 Allowed)
+2
from Priest in All Cities
Requires Guilds
Requires Incense
320
(Double Production Speed with Stone)
Obsolete with Geology
Saint Sophia's Cathedral, +6
, +2
(Great Statesman)
World Wonder (1 Allowed)
Free Skirmish promotion for Melee, Light Cavalry, and Heavy Cavalry units
Requires Guilds
Requires Fur
160
Obsolete with Statecraft Guilds
Civil Service
Obsoletes The Hanging Gardens
Can Train Heavy Swordsman
Can Construct Wat Preah Pisnulok, Khajuraho
1050 Turns (0/1050
)
Heavy Swordsman (Melee Units)
8
, 1
+10% City Attack
Requires Civil Service
Requires Steel
Requires Copper or Iron
87
Wat Preah Pisnulok, +8
, +2
(Great Prophet)
World Wonder (1 Allowed)
All
Buildings: +1
Requires Civil Service
480
(Double Production Speed with Stone)
Obsolete with Urban Planning
Khajuraho, +4
, +2
(Great Prophet)
World Wonder (1 Allowed)
+1 Population in All Cities
+1
from Priest in All Cities
Requires Civil Service
480
(Double Production Speed with Marble)
Obsolete with Civil Liberties
Ethics
Obsoletes The Oracle
Enables Monasticism
Can Construct Floating Gardens, Shwedagon Paya, Mount Athos
First to Discover Founds Orthodoxy
675 Turns (0/675
) Civil Service
Theology
Obsoletes Tomb
Obsoletes The Temple of Artemis
Enables Theocracy
Can Train Religious Persecutor
Can Construct The Spiral Minaret, Dome of the Rock
First to Discover Founds Islam
900 Turns (0/900
)
Religious Persecutor
National Unit (3 Allowed)
2
Can remove non-state religions and associated buildings
Can Enter Jungle, Marsh, Rainforest
Requires Theology
75
The Spiral Minaret, +8
, +2
(Great Prophet)
World Wonder (1 Allowed)
All
Buildings provide Religion Effect if State
present
Requires Theology
480
(Double Production Speed with Stone)
Obsolete with Economics
Dome of the Rock, +6
, +2
(Great Prophet)
World Wonder (1 Allowed)
+100% Extra Commerce for State
Buildings
+1 Free Priest
Requires The Temple of Solomon
Requires Theology
80
Theocracy
Reqs Theology
+100% Religion Effects from State
Buildings
+1
from Priest 
First to Discover Founds IslamTheology
Commune
Can Train Longbowman
Can Construct Armoury, Notre Dame, Old Synagogue
1125 Turns (0/1125
)
Longbowman (Archery Units)
6
, 1
1 First Strike
Can Withdraw from Combat (30% Chance)
Causes Collateral Damage (max. 30%)
+25% Hills Strength
+25% Forest Attack
+25% Rainforest Attack
Requires Commune
75
Armoury
+50% Military Unit Production
Can be built by Great General
Requires Commune
Notre Dame, +10
, +2
(Great Artist)
World Wonder (1 Allowed)
Cities with State
construct buildings +25% faster
Requires Commune
480
(Double Production Speed with Marble)
Obsolete with Nationalism
Old Synagogue, +4
, +2
(Great Merchant)
World Wonder (1 Allowed)
+2
from Jewish religious buildings
Requires Commune
320
(Double Production Speed with Stone)
Obsolete with Social Services
Guilds
Obsoletes The Colossus
Can Train Cog
Can Construct Grocer, Monolithic Church, Saint Sophia's Cathedral
975 Turns (0/975
) Commune
Crop Rotation
Obsoletes Aqua Appia
Obsoletes Pyramid of the Sun
Workers Produce +50%
from Chopping
Farms Spread Irrigation
Orchard: +1
1125 Turns (0/1125
)
+ 1
for Orchard
Farms Spread Irrigation 
Workers Produce 50% More Hammers from Chopping
Civil Service
Obsoletes The Hanging Gardens
Can Train Heavy Swordsman
Can Construct Wat Preah Pisnulok, Khajuraho
1050 Turns (0/1050
) Crop Rotation
Paper
Obsoletes The Great Library
Lumbermill: +1
Can Construct Post Office, Silver Tree Fountain
1275 Turns (0/1275
)
Post Office, +2
+1 Trade Routes
Can turn 1 Citizen into Statesman
Required to Build News Press
Requires Paper
132
Silver Tree Fountain, +6
, +2
(Great Statesman)
World Wonder (1 Allowed)
Another great person is born whenever a Great General appears
Requires Paper
320
(Double Production Speed with Horse)
Obsolete with Geography
+ 1
for LumbermillPaper
Compass
Obsoletes The Great Lighthouse
Can Create Ocean Fishery
Enables
on Arctic Coast
Can Train Galleass
Can Construct Wharf, Alamut Fortress, Gur-e-Amir
1125 Turns (0/1125
)
Wharf
+50% Trade Route Yield
Required to Build Trafalgar Square
Requires Harbor
Requires Access to Coast
Requires Compass
88
(Double Production Speed with Thalassocracy)
Alamut Fortress, +4
, +2
(Great Statesman)
World Wonder (1 Allowed)
New Espionage Units Receive +10 Experience Points
Requires Compass
320
(Double Production Speed with Stone)
Obsolete with Combined Arms
Gur-e-Amir, +6
, +2
(Great Artist)
World Wonder (1 Allowed)
City receives additional
based on the
plundered from captured cities
Requires Compass
Requires Gems
320
Obsolete with Sociology
Can Create Ocean Fishery
Enables Trade on Arctic Coast
Navigation
Can Create Whaling Boats
Enables Thalassocracy
Can Construct Lighthouse, The Great Lighthouse, Moai Statues
375 Turns (0/375
) Compass
Patronage
Obsoletes Arch
Obsoletes The Great Mausoleum
Obsoletes Nalanda University
Can Construct Coffee House, Santa Maria del Fiore
1200 Turns (0/1200
)
Coffee House, +2
+1
from Cocoa, Coffee, Tea, Tobacco
Requires Patronage
132
Santa Maria del Fiore, +6
, +2
(Great Artist)
World Wonder (1 Allowed)
+100%
Birth Rate
Requires Patronage
400
(Double Production Speed with Marble)
Obsolete with Representation
Nobility
First to Discover Receives a Great General
Can Train Horse Archer, Camel Archer
825 Turns (0/825
) Patronage
Education
Obsoletes Gondeshapur
Can Construct National College, La Mezquita
1200 Turns (0/1200
)
National College, +100%
, +1
(Great Scientist)
National Wonder (1 Allowed)
Can turn 3 Citizens into Scientist
Requires Library
Requires Education
440
La Mezquita, +6
, +2
(Great Scientist)
World Wonder (1 Allowed)
+2 Free Specialists
Requires Education
320
Obsolete with Scientific Method Education
Doctrine
Obsoletes The Pantheon
Can Construct Reliquary
Enables Fanaticism
Can Construct Great Adobe Mosque
First to Discover Founds Catholicism
1125 Turns (0/1125
)
Great Adobe Mosque, +6
, +2
(Great Prophet)
World Wonder (1 Allowed)
Can turn 2 Citizens into Priest
+1
on Desert and Semidesert
Requires Doctrine
Requires Ivory
480
(Double Production Speed with Stone)
Obsolete with Measurement 
Can Construct Reliquary
Fanaticism
Reqs Doctrine
+2 Experience Points in Cities with State 
+100% Extra Commerce for
Buildings
No Non-State
Spread
+1
per Non-State
in a City
Buildings Do Not Expire
+1
from Priest 
First to Discover Founds Catholicism
Feudalism
Obsoletes Terracotta Army
Enables Vassalage
Can Train Lancer
Can Construct Himeji Castle
1050 Turns (0/1050
) Doctrine
Gunpowder
Obsoletes The Parthenon
Can Train Bombard, Galleass, Caravel, Galleon, Privateer, Frigate
Can Construct The Kremlin
1350 Turns (0/1350
)
Bombard (Siege Weapons)
5
, 1
Cannot Capture Enemy Cities or Units
Doesn't Receive Defensive Bonuses
Can Withdraw from Combat (50% Chance)
Maximum 50% damage to enemy on attack
Causes Collateral Damage (max. 50%)
Immune to collateral damage from Siege Weapons
+50% City Attack
Can Bombard City Defenses (-12%/Turn)
Requires Gunpowder
Requires Copper or Iron
150
Galleass (Naval Units)
6
, 4
Cannot Enter Ocean, Cape (until Compass)
Can Withdraw from Combat (25% Chance)
+50% Coast Strength
Requires Gunpowder
Requires Compass
Requires Copper or Iron
87
The Kremlin, +6
, +2
(Great Statesman)
World Wonder (1 Allowed)
25% Defense in All Cities
Free Morale promotion for civilian units
Requires Gunpowder
480
(Double Production Speed with Stone)
Alchemy
Obsoletes The Great Cothon
Can Train Heavy Galley
Can Construct Pharmacy, House of Wisdom
975 Turns (0/975
) Gunpowder
Companies
Obsoletes Flavian Amphitheatre
Reveals Coffee
Enables Regulated Trade
Can Train Pikeman
Can Construct Vijaya Stambha
1350 Turns (0/1350
)
Pikeman (Melee Units)
8
, 1
+50% vs. Heavy Cavalry Units
+50% vs. Melee Units
Requires Companies
Requires Iron
100
Vijaya Stambha, +6
, +2
(Great Engineer)
World Wonder (1 Allowed)
Free City Garrison I Promotion for Units Built in this City
+50% Great General Emergence
Requires Companies
400
(Double Production Speed with Stone)
Obsolete with Replaceable Parts
Regulated Trade
Reqs Companies
+50%
in Capital
+1
from Workshop, Plantation, Slave Plantation
Double Production Speed for Customs House 
Reveals CoffeeCompanies
Finance
Obsoletes Mint
Obsoletes Al Khazneh
Can Construct Bank, San Marco Basilica
1350 Turns (0/1350
)
Bank, +25%
Can turn 1 Citizen into Merchant
Required to Build Central Bank
Requires Finance
220
San Marco Basilica, +6
, +2
(Great Merchant)
World Wonder (1 Allowed)
+1
per Specialist in All Cities
Requires Harbor
Requires Finance
400
Obsolete with Measurement
Patronage
Obsoletes Arch
Obsoletes The Great Mausoleum
Obsoletes Nalanda University
Can Construct Coffee House, Santa Maria del Fiore
1200 Turns (0/1200
) Finance
Cartography
Enables Map Trading
Can Train Explorer, Caravel
1500 Turns (0/1500
)
Explorer (Recon Units)
5
, 2
Can Enter Desert, Tundra, Ice, Jungle, Marsh, Rainforest
Better Results from Tribal Villages
Ignores Terrain Movement Costs
Can Withdraw from Combat (20% Chance)
+25% Hills Attack
+50% Jungle Attack
+50% Forest Attack
+50% Rainforest Attack
+50% Taiga Attack
Starts with Disengage I, Reconnaissance
Requires Cartography
50
Caravel (Naval Units)
6
, 6
Cargo Space: 1 (Carries Scouts, Explorers, Missionaries, Spies, Great People)
Can Explore Rival Territory
Can Withdraw from Combat (50% Chance)
Requires Cartography
Requires Gunpowder
75


Enables Map Trading Cartography
Humanities
Obsoletes Jetavanaramaya
Can Construct National Theatre, The Sistine Chapel, Saint Thomas Church
1500 Turns (0/1500
)
National Theatre, +6
, +1
(Great Artist)
National Wonder (1 Allowed)
+2
per Culture Level
+1
per 10%
Rate
Requires Theatre
Requires Humanities
220
The Sistine Chapel, +10
, +2
(Great Artist)
World Wonder (1 Allowed)
+2
per Specialist in All Cities
+5
from All State
Buildings
Requires Humanities
480
(Double Production Speed with Marble)
Saint Thomas Church, +6
, +2
(Great Artist)
World Wonder (1 Allowed)
+2
in All Cities
Requires Humanities
400
Doctrine
Obsoletes The Pantheon
Can Construct Reliquary
Enables Fanaticism
Can Construct Great Adobe Mosque
First to Discover Founds Catholicism
1125 Turns (0/1125
) Humanities
Printing
Village: +1
Town: +1
Can Construct Manufactory, Porcelain Tower
1275 Turns (0/1275
)
Manufactory, +4
, +25%
+50% Trade Route Yield
Can be built by Great Engineer
Requires Printing
Porcelain Tower, +4
, +2
(Great Merchant)
World Wonder (1 Allowed)
+1
from Statesman in All Cities
No open borders required for trade
Requires Printing
480
Obsolete with Railroad
+ 1
for Village
+ 1
for Town
Paper
Obsoletes The Great Library
Lumbermill: +1
Can Construct Post Office, Silver Tree Fountain
1275 Turns (0/1275
) Printing
Judiciary
Can Construct Constabulary, Topkapi Palace
1275 Turns (0/1275
)
Constabulary, +2
, +25%
-25% War 
+1
per 20%
Rate
Requires Jail
Requires Judiciary
165
Topkapi Palace, +6
, +2
(Great Statesman)
World Wonder (1 Allowed)
Extra initial production in conquered cities
Requires Judiciary
480
Obsolete with Nationalism Judiciary
Firearms
Camp: +1
Can Train Arquebusier
Can Construct St. Basil's Cathedral
Enables Pinch
1800 Turns (0/1800
)
Arquebusier (Gunpowder Units)
10
, 1
Requires Firearms
87
Pinch
+25% vs. Gunpowder Units
St. Basil's Cathedral, +6
, +2
(Great Prophet)
World Wonder (1 Allowed)
All
Buildings: +2
Requires Firearms
Requires Statecraft
640
(Double Production Speed with Stone)
Obsolete with Collectivism
+ 1
for CampFirearms
Logistics
Obsoletes Theodosian Walls
Can Construct Customs House, The Red Fort, Itsukushima Shrine
Enables Medic III
1950 Turns (0/1950
)
Medic III
Heals Units in Same Tile Extra 15% Damage/Turn
Heals Units in Adjacent Tiles Extra 15% Damage/Turn
Customs House
+50% Foreign Trade Route Yield
Required to Build Container Terminal
Requires Harbor
Requires Access to Coast
Requires Logistics
198
(Double Production Speed with Regulated Trade)
The Red Fort, +4
, +2
(Great Engineer)
World Wonder (1 Allowed)
Enemies suffer +100% War Weariness
Requires Logistics
480
(Double Production Speed with Stone)
Obsolete with Ballistics
Itsukushima Shrine, +8
, +2
(Great Prophet)
World Wonder (1 Allowed)
+1
per Water tile in city radius
Requires Access to Coast
Requires Logistics
600
Obsolete with Electronics
Compass
Obsoletes The Great Lighthouse
Can Create Ocean Fishery
Enables
on Arctic Coast
Can Train Galleass
Can Construct Wharf, Alamut Fortress, Gur-e-Amir
1125 Turns (0/1125
) Logistics
Exploration
Obsoletes Temple of Kukulkan
Enables Colonialism
Can Train Galleon, Privateer
Can Construct El Escorial
Required for the spread of Trading Company
1650 Turns (0/1650
)
Galleon (Naval Units)
8
, 6
Cargo Space: 3
Can Withdraw from Combat (25% Chance)
Requires Exploration
Requires Gunpowder
100
Privateer (Naval Units)
10
, 6
Hidden Nationality
Can Attack without Declaring War
Can Withdraw from Combat (50% Chance)
Starts with Sentry
Requires Exploration
Requires Gunpowder
Requires Copper or Iron
112
El Escorial, +6
, +2
(Great Statesman)
World Wonder (1 Allowed)
Provides
for every acquired colony
+2
for every controlled Silver and Gold resource
Requires Exploration
560
(Double Production Speed with Silver)
Obsolete with Thermodynamics
Colonialism
Reqs Exploration
-50% Colony Maintenance
+4 Experience For All Water Units
+1
from Slave Mine, Slave Plantation
+1
from Slave Mine, Slave Plantation
Can Capture Slaves
Exploration
Optics
Obsoletes House of Wisdom
+1 Sight Across Water
Enables
on Ocean
Can Construct Torre de Belem
Enables Sentry
1800 Turns (0/1800
)
Sentry
+1 Visibility Range
Torre de Belem, +6
, +2
(Great Merchant)
World Wonder (1 Allowed)
+100% Foreign Trade Route Yield
Requires Access to Coast
Requires Optics
400
Obsolete with Engine 
Enables Trade on Ocean
+1 Sight Across Water Optics
Academia
Obsoletes School
Obsoletes Mount Athos
Can Construct University, Blue Mosque, Oxford University
First to Discover Founds Protestantism
1950 Turns (0/1950
)
University, +3
, +25%
Requires Library
Requires Academia
220
Blue Mosque, +6
, +2
(Great Artist)
World Wonder (1 Allowed)
At most 1
from temporary effects
Requires Academia
600
(Double Production Speed with Marble)
Obsolete with Consumerism
Oxford University, +6
, +2
(Great Scientist)
World Wonder (1 Allowed)
+1
per Specialist in All Cities
Requires Academia
480
Obsolete with Psychology 
First to Discover Founds ProtestantismAcademia
Statecraft
Obsoletes Court
Obsoletes Prambanan
Obsoletes Saint Sophia's Cathedral
Enables Bureaucracy
Can Construct Civic Square, Forbidden Palace, Potala Palace, St. Basil's Cathedral
1800 Turns (0/1800
)
Civic Square, +2
, +25%
+25%
Birth Rate
Can turn 1 Citizen into Statesman
+1
with Nationhood
Requires Obelisk
Requires Statecraft
165
Forbidden Palace, +6
, +2
(Great Statesman)
World Wonder (1 Allowed)
Civic Upkeep Reduced by 33%
Requires Statecraft
640
Potala Palace, +8
, +2
(Great Prophet)
World Wonder (1 Allowed)
+1
per Hill in city radius
Requires Statecraft
400
Obsolete with Electricity
Bureaucracy
Reqs Statecraft
+35%
, +35%
in Capital
Cartography
Enables Map Trading
Can Train Explorer, Caravel
1500 Turns (0/1500
) Statecraft
Heritage
Enables Isolationism
Can Construct Museum, Versailles
1650 Turns (0/1650
)
Museum, +4
, +50%
+20%
Birth Rate per Culture Level
Can be built by Great Artist
Requires Heritage
Versailles, +8
, +2
(Great Statesman)
World Wonder (1 Allowed)
Free Estate in Every City
+2 Free Statesman
Requires Heritage
640
(Double Production Speed with Stone)
Isolationism
Reqs Heritage
No Foreign Trade Routes (
)
+25%
in All Cities
+1
per Specialist
Humanities
Obsoletes Jetavanaramaya
Can Construct National Theatre, The Sistine Chapel, Saint Thomas Church
1500 Turns (0/1500
) Heritage
Combined Arms
Obsoletes The Great Wall
Obsoletes Krak des Chevaliers
Obsoletes Alamut Fortress
Can Train Pistolier, Camel Gunner, Cuirassier
Can Construct Harmandir Sahib
Enables Commando
2400 Turns (0/2400
)
Pistolier (Light Cavalry Units)
7
, 2
Immune to First Strikes
Doesn't Receive Defensive Bonuses
Can Withdraw from Combat (30% Chance)
+30% Open Terrain Strength
Flank attack against Catapult, Trebuchet, Bombard, Cannon
Requires Combined Arms
Requires Horse
100
Camel Gunner (Light Cavalry Units)
6
, 2
Can Enter Desert
Immune to First Strikes
Doesn't Receive Defensive Bonuses
Can Withdraw from Combat (30% Chance)
+30% Open Terrain Strength
+25% Desert Strength
+25% Semidesert Strength
+25% vs. Heavy Cavalry Units
Flank attack against Catapult, Trebuchet, Bombard, Cannon
Starts with Desert Adaptation
Requires Combined Arms
Requires Camel
100
Cuirassier (Heavy Cavalry Units)
12
, 2
Immune to First Strikes
Doesn't Receive Defensive Bonuses
-25% City Strength
Requires Combined Arms
Requires Horse
Requires Iron
150
Commando
Can Use Enemy Roads
Harmandir Sahib, +6
, +2
(Great Prophet)
World Wonder (1 Allowed)
All units built in cities with state religion receive +2 experience
Requires Combined Arms
640
(Double Production Speed with Gold)
Statecraft
Obsoletes Court
Obsoletes Prambanan
Obsoletes Saint Sophia's Cathedral
Enables Bureaucracy
Can Construct Civic Square, Forbidden Palace, Potala Palace, St. Basil's Cathedral
1800 Turns (0/1800
) Combined Arms
Economics
Obsoletes The Spiral Minaret
First to Discover Receives a Great Merchant
Enables Free Enterprise
Can Construct Stock Exchange, Trading Company, The Bourse
2550 Turns (0/2550
)
Stock Exchange, +4
, +50%
Can be built by Great Merchant
Requires Economics
Trading Company, +1
(Great Merchant)
National Wonder (1 Allowed)
+1
per City with 
+2 Trade Routes
+1
from Spices
+1
from Coffee, Sugar, Tea, Tobacco
Requires at least 1 Colony
Requires Economics
440
The Bourse, +4
, +2
(Great Merchant)
World Wonder (1 Allowed)
+2 Free Merchant
Requires Economics
480
Free Enterprise
Reqs Economics
+50% Corporation Commerce
+50%
from Trade Routes (
)
Double slots for Merchant
Economics
Geography
Obsoletes Silver Tree Fountain
+1 Trade Routes per City
Can Train Frigate
Can Construct Image of the World Square
2250 Turns (0/2250
)
Frigate (Naval Units)
12
, 7
Can Withdraw from Combat (25% Chance)
Requires Geography
Requires Gunpowder
Requires Iron
125
Image of the World Square, +8
, +2
(Great Artist)
World Wonder (1 Allowed)
+1 trade route per culture level
Requires Geography
600
Obsolete with Geopolitics 
+1 Trade Route per City Geography
Scientific Method
Obsoletes La Mezquita
Obsoletes University of Sankore
Obsoletes Holy Site
Obsoletes Sanctuary
First to Discover Receives a Great Scientist
Enables Secularism
2550 Turns (0/2550
) 
Obsolets Holy Site
Obsolets Holy Site
Obsolets Sanctuary
Obsolets Sanctuary
Secularism
Reqs Scientific Method
No State 
All
Buildings provide Religion Effect
+10%
in All Cities
Double slots for Scientist 
Gunpowder
Obsoletes The Parthenon
Can Train Bombard, Galleass, Caravel, Galleon, Privateer, Frigate
Can Construct The Kremlin
1350 Turns (0/1350
) Scientific Method
Urban Planning
Obsoletes Castle
Obsoletes Wat Preah Pisnulok
Can Construct Sewer, Star Fort, The Taj Mahal, Emerald Buddha Temple
2400 Turns (0/2400
)
Sewer, +3
Required to Build Waterworks, Abbey Mills
Requires Urban Planning
165
Star Fort
-50% Damage to Defenses from Bombardment
New Siege Weapons Receive +2 Experience Points
Requires Urban Planning
165
(Double Production Speed with Hegemony)
Obsolete with Synthetics
The Taj Mahal, +10
, +2
(Great Artist)
World Wonder (1 Allowed)
Starts a Golden Age
Requires Urban Planning
640
(Double Production Speed with Marble)
Emerald Buddha Temple, +6
, +2
(Great Prophet)
World Wonder (1 Allowed)
No
in this City
Requires Urban Planning
640
(Double Production Speed with Gold)
Obsolete with Radio
Firearms
Camp: +1
Can Train Arquebusier
Can Construct St. Basil's Cathedral
Enables Pinch
1800 Turns (0/1800
) Urban Planning
Civil Liberties
Obsoletes Khajuraho
Enables Individualism
Can Construct National Gallery, The Louvre
2400 Turns (0/2400
)
National Gallery, +100%
, +1
(Great Artist)
National Wonder (1 Allowed)
Can turn 3 Citizens into Artist
Requires Civil Liberties
330
(Double Production Speed with Marble)
The Louvre, +8
, +2
(Great Artist)
World Wonder (1 Allowed)
+2 Free Artist
+2
per controlled Great Wonder
Requires Civil Liberties
640
(Builds 50% Faster with Marble)
Individualism
Reqs Civil Liberties
+2
from Village, Town
Improvements Upgrade without Being Worked
Companies
Obsoletes Flavian Amphitheatre
Reveals Coffee
Enables Regulated Trade
Can Train Pikeman
Can Construct Vijaya Stambha
1350 Turns (0/1350
) Civil Liberties
Horticulture
Obsoletes Dujiangyan
Plantation: +1
Slave Plantation: +1
Can Construct Estate, Shalimar Gardens
2250 Turns (0/2250
)
Estate, +4
, +25%
+1
per 20%
Rate
Can turn 1 Citizen into Artist
Can turn 1 Citizen into Statesman
Requires Horticulture
165
Shalimar Gardens, +5
, +6
, +2
(Great Artist)
World Wonder (1 Allowed)
Excess
counts as 
Requires Horticulture
600
Obsolete with Social Services
+ 1
for Plantation
Logistics
Obsoletes Theodosian Walls
Can Construct Customs House, The Red Fort, Itsukushima Shrine
Enables Medic III
1950 Turns (0/1950
) Horticulture
Replaceable Parts
Obsoletes Vijaya Stambha
Windmill: +1
Watermill: +1
Can Train Musketeer
3750 Turns (0/3750
)
Musketeer (Gunpowder Units)
12
, 1
+10% vs. Arquebusier
Requires Replaceable Parts
112
+ 1
for Windmill
+ 1
for WatermillReplaceable Parts
Hydraulics
Obsoletes The Grand Canal
Can Construct Drydock, Levee
3000 Turns (0/3000
)
Drydock, +1
New Naval Units Receive +4 Experience Points
Builds Water Units +50% Faster
Requires Access to Coast
Requires Hydraulics
176
(Double Production Speed with Thalassocracy)
Levee
Flat River Tiles: +1
Required to Build Brooklyn Bridge
Requires a River
Requires Hydraulics
330
Horticulture
Obsoletes Dujiangyan
Plantation: +1
Slave Plantation: +1
Can Construct Estate, Shalimar Gardens
2250 Turns (0/2250
) Hydraulics
Physics
Obsoletes Cheomseongdae
Can Train Cannon
Can Construct Observatory
3750 Turns (0/3750
)
Cannon (Siege Weapons)
8
, 1
Cannot Capture Enemy Cities or Units
Doesn't Receive Defensive Bonuses
Can Withdraw from Combat (50% Chance)
Maximum 50% damage to enemy on attack
Causes Collateral Damage (max. 50%)
Immune to collateral damage from Siege Weapons
+25% City Attack
+25% Hills Defense
+25% Defense vs. Cannon
Can Bombard City Defenses (-12%/Turn)
Requires Physics
Requires Iron
187
Observatory, +25%
Can turn 1 Citizen into Scientist
Required to Build Laboratory
Requires Physics
220
Physics
Geology
Obsoletes Machu Picchu
Obsoletes Monolithic Church
Mine: +1
Slave Mine: +1
Quarry: +1
Reveals Coal
Can Construct Salt Cathedral, Amber Room
3300 Turns (0/3300
)
Salt Cathedral, +6
, +2
(Great Merchant)
World Wonder (1 Allowed)
All
Buildings: +2
Requires Geology
560
(Double Production Speed with Salt)
Obsolete with Tourism
Amber Room, +6
, +2
(Great Artist)
World Wonder (1 Allowed)
Other civilization are more willing to enter into defensive pacts
Shares golden ages of defensive pact partners
Requires Geology
600
(Double Production Speed with Amber)
Obsolete with Power Projection 
Reveals Coal
+ 1
for Mine
+ 1
for Quarry
Geography
Obsoletes Silver Tree Fountain
+1 Trade Routes per City
Can Train Frigate
Can Construct Image of the World Square
2250 Turns (0/2250
) Geology
Measurement
Obsoletes Salsal Buddha
Obsoletes Great Adobe Mosque
Obsoletes San Marco Basilica
Can Train Ship of the Line
Can Construct Warehouse, Trafalgar Square
3000 Turns (0/3000
)
Ship of the Line (Naval Units)
15
, 7
Causes Collateral Damage (max. 50%)
Can Bombard City Defenses (-8%/Turn)
Requires Measurement
Requires Iron
150
Warehouse, +25%
Can turn 1 Citizen into Merchant
Required to Build Logistics Center
Requires Measurement
220
Trafalgar Square, +2
, +2
(Great Statesman)
World Wonder (1 Allowed)
New Naval Units Receive +5 Experience Points
Builds Water Units +50% Faster
Requires a naval unit of level three or higher
Requires Wharf
Requires Measurement
400
(Double Production Speed with Stone)
Replaceable Parts
Obsoletes Vijaya Stambha
Windmill: +1
Watermill: +1
Can Train Musketeer
3750 Turns (0/3750
) Measurement
Sociology
Obsoletes Borobudur
Obsoletes Gur-e-Amir
Enables Defensive Pacts
Can Construct Military Academy, Hermitage, Guadalupe Basilica
3300 Turns (0/3300
)
Military Academy, +4
, +1
(Great Statesman)
National Wonder (1 Allowed)
Free Leadership Promotion for Units Built in this City
Requires Barracks
Requires a Unit of Level 4 Experience
Requires Sociology
440
Hermitage, +8
, +2
(Great Artist)
World Wonder (1 Allowed)
+10%
per Culture Level
Technologies cost -25%
less in trade and espionage
Requires Sociology
600
Guadalupe Basilica, +6
, +2
(Great Prophet)
World Wonder (1 Allowed)
Cannot be built on the same continent as the Catholic Shrine
+1
per Catholic city on the same continent
Requires Sociology
480

Enables Defensive Pacts Sociology
Social Contract
Obsoletes Council
Enables Constitution
Can Construct Courthouse, Secret Service
3300 Turns (0/3300
)
Courthouse, +2
-25% Maintenance
Can turn 1 Citizen into Statesman
Requires Social Contract
220
(Double Production Speed with Constitution)
Secret Service, +50%
New Espionage Units Receive +3 Experience Points
Can be built by Great Spy
Requires Social Contract
Constitution
Reqs Social Contract
+1 Free Specialist per City
Double slots for Statesman
Double Production Speed for Courthouse
Combined Arms
Obsoletes The Great Wall
Obsoletes Krak des Chevaliers
Obsoletes Alamut Fortress
Can Train Pistolier, Camel Gunner, Cuirassier
Can Construct Harmandir Sahib
Enables Commando
2400 Turns (0/2400
) Social Contract
Machine Tools
Obsoletes Himeji Castle
Workshop: +1
Can Construct Factory
5400 Turns (0/5400
)
Factory, +1
, +25%
+50%
with Power (
)
Can turn 1 Citizen into Engineer
Required to Build Coal Plant, Gas Plant, Industrial Park, Hydro Plant, Nuclear Plant, Solar Plant, Automated Factory
Requires Machine Tools
275
(Double Production Speed with Central Planning)
+ 1
for WorkshopMachine Tools
Thermodynamics
Obsoletes El Escorial
Reveals Oil
Can Train Steamship, Ironclad, Torpedo Boat
Can Construct Abbey Mills
Required for the spread of Textile Industry
4800 Turns (0/4800
)
Steamship (Naval Units)
12
, 8
Cargo Space: 3
Can Withdraw from Combat (25% Chance)
Requires Thermodynamics
Requires Coal
125
Ironclad (Naval Units)
20
, 6
Causes Collateral Damage (max. 50%)
Can Bombard City Defenses (-12%/Turn)
Requires Thermodynamics
Requires Metallurgy
Requires Coal
Requires Iron
187
Abbey Mills, +4
, +2
(Great Engineer)
World Wonder (1 Allowed)
Free Sewer in Every City
Requires Sewer
Requires Thermodynamics
640


Reveals OilThermodynamics
Metallurgy
Reveals Aluminum, Rare Earths
Can Train Ironclad
Can Construct Ironworks, Bell Rock Lighthouse
Required for the spread of Steel Industry
4800 Turns (0/4800
)
Ironworks, +2
, +1
(Great Engineer)
National Wonder (1 Allowed)
+50%
with Coal
+50%
with Iron
Can turn 3 Citizens into Engineer
Requires Forge
Requires Metallurgy
770
Bell Rock Lighthouse, +4
, +2
(Great Merchant)
World Wonder (1 Allowed)
+1 Trade Routes in All Coastal Cities
Requires Access to Coast
Requires Metallurgy
800
Obsolete with Macroeconomics 

Reveals Aluminum
Reveals Rare EarthsMetallurgy
Chemistry
Farm: +1
Paddy Field: +1
Can Train Grenadier
Can Construct Distillery
4500 Turns (0/4500
)
Grenadier (Gunpowder Units)
10
, 1
Can Withdraw from Combat (50% Chance)
Causes Collateral Damage (max. 50%)
+25% Attack vs. Rifleman
Starts with City Raider I
Requires Chemistry
125
Distillery, +1
+1
on improved Potatoes resources
+1
on improved Rice resources
+1
on improved Sugar resources
+1
on improved Wine resources
+1
from Potatoes, Sugar
Requires Chemistry
198
+ 1
for Farm
+ 1
for Paddy FieldChemistry
Biology
Can Build Farms without Irrigation
Pasture: +1
Can Train Hussar, Dragoon
Can Construct Park
Required for the spread of Cereal Industry
5400 Turns (0/5400
)
Dragoon (Heavy Cavalry Units)
14
, 2
Immune to First Strikes
Doesn't Receive Defensive Bonuses
-25% City Strength
Requires Biology
Requires Horse
175
Park, +2
, +2
Requires Biology
275

+ 1
for Pasture
Can Build Farms without Irrigation
Hydraulics
Obsoletes The Grand Canal
Can Construct Drydock, Levee
3000 Turns (0/3000
) Biology
Representation
Obsoletes Santa Maria del Fiore
First to Discover Receives a Great Statesman
Enables Democracy
Can Construct The Statue of Liberty
4800 Turns (0/4800
)
The Statue of Liberty, +6
, +2
(Great Merchant)
World Wonder (1 Allowed)
+1 Free Specialists in All Cities
Requires Forge
Requires Access to Coast
Requires Representation
1200
(Double Production Speed with Copper)
Democracy
Reqs Representation
+100%
Birth Rate
+3
in 4 Largest Cities
Representation
Nationalism
Obsoletes Notre Dame
Obsoletes Topkapi Palace
Enables Nationhood
Can Train Hussar
Can Construct National Monument, Brandenburg Gate, Chapultepec Castle
4500 Turns (0/4500
)
Hussar (Light Cavalry Units)
10
, 2
Doesn't Receive Defensive Bonuses
Can Withdraw from Combat (40% Chance)
+25% Open Terrain Strength
+50% Attack vs. Cannon
+50% Attack vs. Artillery
Flank attack against Catapult, Trebuchet, Bombard, Cannon, Artillery
Requires Nationalism
Requires Biology
Requires Horse
125
National Monument, +4
, +1
(Great Artist)
National Wonder (1 Allowed)
+100%
Birth Rate
Can turn 3 Citizens into Statesman
Requires Obelisk
Requires Nationalism
550
Brandenburg Gate, +6
, +2
(Great Statesman)
World Wonder (1 Allowed)
Great general threshold is reset when one of your generals dies in battle
Requires Nationalism
640
Chapultepec Castle, +8
, +2
(Great Statesman)
World Wonder (1 Allowed)
+1 unit experience per culture level
Requires Nationalism
640
(Double Production Speed with Stone)
Nationhood
Reqs Nationalism
Can Draft 3 Units per Turn
+25%
for Buildings Already in Capital
+1
from Monument, Civic Square, News Press, Broadcast Tower
Cannot Use Slaves
Geography
Obsoletes Silver Tree Fountain
+1 Trade Routes per City
Can Train Frigate
Can Construct Image of the World Square
2250 Turns (0/2250
) Nationalism
Ballistics
Obsoletes Walls
Obsoletes The Red Fort
Can Train Rifleman, Infantry, Artillery, Torpedo Boat
Can Construct Triumphal Arch
5700 Turns (0/5700
)
Rifleman (Gunpowder Units)
16
, 1
Requires Ballistics
150
Artillery (Siege Weapons)
12
, 1
Cannot Capture Enemy Cities or Units
Doesn't Receive Defensive Bonuses
Can Withdraw from Combat (50% Chance)
Maximum 50% damage to enemy on attack
Causes Collateral Damage (max. 50%)
Immune to collateral damage from Siege Weapons
+25% City Attack
+25% Hills Defense
+25% Defense vs. Artillery
+25% vs. Siege Weapons
Can Bombard City Defenses (-12%/Turn)
Requires Ballistics
Requires Iron
225
Torpedo Boat (Naval Units)
18
, 8
Cannot Enter Ocean
1 First Strike
Can Withdraw from Combat (50% Chance)
+50% Coast Attack
Requires Ballistics
Requires Thermodynamics
Requires Coal or Oil
150
Triumphal Arch, +6
, +2
(Great Statesman)
World Wonder (1 Allowed)
+50% healing when units are promoted
Requires Ballistics
800
(Builds 50% Faster with Stone)
Obsolete with Radar
Physics
Obsoletes Cheomseongdae
Can Train Cannon
Can Construct Observatory
3750 Turns (0/3750
) Ballistics
Engine
Obsoletes Torre de Belem
Obsoletes Ivory
Can Train Cruiser
Can Construct Coal Plant, Crystal Palace
Can Create Suez Canal
6300 Turns (0/6300
)
Cruiser (Naval Units)
28
, 7
Can Withdraw from Combat (25% Chance)
Can Bombard City Defenses (-16%/Turn)
Requires Engine
Requires Refining
Requires Coal or Oil
250
Coal Plant
Provides Power (
) with Coal (+2
)
Requires Factory
Requires Engine
275
(Double Production Speed with Central Planning)
Crystal Palace, +6
, +2
(Great Merchant)
World Wonder (1 Allowed)
+2 Free Engineer
Requires Engine
640
Suez Canal
World Project (1 Allowed)
First to complete receives a free Great Engineer
Trade route yield grows faster during peace time
Creates a Canal on the Suez tile
Requires no city on the Suez tile
Requires access to the Suez tile
1400
Measurement
Obsoletes Salsal Buddha
Obsoletes Great Adobe Mosque
Obsoletes San Marco Basilica
Can Train Ship of the Line
Can Construct Warehouse, Trafalgar Square
3000 Turns (0/3000
) Engine
Railroad
Obsoletes Porcelain Tower
Can Build a Railroad
Can Construct Railway Station, The Eiffel Tower
6900 Turns (0/6900
)
Railway Station, +1
+1 Trade Routes
Can turn 1 Citizen into Engineer
Required to Build Chateau Frontenac
Requires Railroad
Requires Coal or Oil
275
The Eiffel Tower, +6
, +50%
, +2
(Great Artist)
World Wonder (1 Allowed)
Golden Ages consume one fewer Great Person
Requires Forge
Requires Railroad
1000
(Double Production Speed with Iron)
Can Build a RailroadRailroad
Electricity
Obsoletes Potala Palace
Windmill: +1
Watermill: +1
Can Construct Laboratory, Menlo Park
Diplomatic contact is maintained indefinitely
6900 Turns (0/6900
)
Laboratory
+50% Spaceship Production
+25%
with Power (
)
Can turn 1 Citizen into Scientist
Required to Build Supercomputer, CERN Research Complex, Large Hadron Collider
Requires Observatory
Requires Electricity
330
Menlo Park, +4
, +2
(Great Scientist)
World Wonder (1 Allowed)
+25%
with Power (
)
Requires Electricity
640
+ 1
for Windmill
+ 1
for Watermill
Electricity
Refrigeration
+1 Extra Moves for Water Units
Allows Trade of Clam, Crab, Fish
Can Construct Abattoir, Tsukiji Fish Market
Required for the spread of Fishing Industry
5700 Turns (0/5700
)
Abattoir
+1
from Cow, Pig
Requires Refrigeration
176
Tsukiji Fish Market, +6
, +2
(Great Merchant)
World Wonder (1 Allowed)
Water Tiles: +1
Requires Access to Coast
Requires Refrigeration
Requires Rice
800



1 Extra Moves for ...Refrigeration
Collectivism
Obsoletes The Hagia Sophia
Obsoletes St. Basil's Cathedral
Workers Produce +50%
from Chopping
Enables Central Planning
Can Train Labourer
Can Construct Grain Silo, Brooklyn Bridge
6300 Turns (0/6300
)
Labourer
2
Can Enter Jungle, Marsh, Rainforest
Can Improve Tiles
Constructs Improvements +50% Faster
Production consumes 
Requires Collectivism
90
Grain Silo
+1
from Corn, Rice, Wheat, Millet
Requires Granary
Requires Collectivism
220
Brooklyn Bridge, +4
, +2
(Great Engineer)
World Wonder (1 Allowed)
Free Levee in Every City
Requires Levee
Requires Access to Coast
Requires a River
Requires Collectivism
1200
(Builds 50% Faster with Stone)
Central Planning
Reqs Collectivism
+50%
Converted to Commerce
+1
from Scientist, Engineer
+1
from Workshop
+1
from Mine, Watermill
Double Production Speed for Factory, Coal Plant, Gas Plant, Electrical Grid, Hydro Plant 
Workers Produce 50% More Hammers from Chopping
Metallurgy
Reveals Aluminum, Rare Earths
Can Train Ironclad
Can Construct Ironworks, Bell Rock Lighthouse
Required for the spread of Steel Industry
4800 Turns (0/4800
) Collectivism
Journalism
Enables Stratocracy
Can Construct News Press, Westminster Palace, Neuschwanstein Castle, Nobel Prize
6300 Turns (0/6300
)
News Press, +3
+25%
Birth Rate
Can turn 1 Citizen into Statesman
+1
with Nationhood
Requires Post Office
Requires Journalism
220
Westminster Palace, +6
, +2
(Great Statesman)
World Wonder (1 Allowed)
+1
per Colony
Requires Journalism
800
Neuschwanstein Castle, +8
, +2
(Great Artist)
World Wonder (1 Allowed)
Settling a Great Person restores 25% 
Requires Journalism
960
(Double Production Speed with Stone)
Stratocracy
Reqs Journalism
-25% experience needed for unit promotions
+100% Great General Emergence
+4
from Great Military Instructor
Machine Tools
Obsoletes Himeji Castle
Workshop: +1
Can Construct Factory
5400 Turns (0/5400
) Journalism
Pneumatics
Can Train Machine Gun, Submarine
Can Construct Gas Plant, Waterworks, Metropolitain
8100 Turns (0/8100
)
Machine Gun (Siege Weapons)
18
, 1
Can Only Defend
1 First Strike
Can Intercept Aircraft (20% Chance)
Immune to collateral damage from Siege Weapons
+25% vs. Gunpowder Units
Requires Pneumatics
156
Submarine (Naval Units)
24
, 10
Invisible to Most Units
Can Move through Impassable Terrain
Can Explore Rival Territory
Can Withdraw from Combat (75% Chance)
Targets any Galleon, Steamship, Transport first in combat outside cities
Requires Pneumatics
Requires Oil
187
Gas Plant
Provides Power (
) with Oil (+2
)
Requires Factory
Requires Pneumatics
330
(Double Production Speed with Central Planning)
Metropolitain, +8
, +2
(Great Engineer)
World Wonder (1 Allowed)
+1
for every +2
on buildings in the city
Requires Pneumatics
960
Pneumatics
Assembly Line
First to Discover Receives a Great Engineer
Can Construct Industrial Park, Mole Antonelliana
Can Create Panama Canal
9000 Turns (0/9000
)
Industrial Park, +1
+10%
with Aluminum
+10%
with Oil
+10%
with Rubber
Can turn 2 Citizens into Engineer
+1
from Aluminum, Oil, Rubber
Requires Factory
Requires Assembly Line
330
Mole Antonelliana, +8
, +2
(Great Engineer)
World Wonder (1 Allowed)
+2
per Peak in city radius
Requires Assembly Line
960
(Double Production Speed with Marble)
Panama Canal
World Project (1 Allowed)
First to complete receives a free Great Statesman
All units receive the Navigation I promotion
+2 experience for Sea units
Creates Straits along the Panama tile
Requires no city on the Panama tile
Requires access to the Panama tile
1600

Collectivism
Obsoletes The Hagia Sophia
Obsoletes St. Basil's Cathedral
Workers Produce +50%
from Chopping
Enables Central Planning
Can Train Labourer
Can Construct Grain Silo, Brooklyn Bridge
6300 Turns (0/6300
) Assembly Line
Refining
Can Build a Well
Can Train Cruiser
Can Construct Chateau Frontenac, Nobel Prize
Required for the spread of Oil Industry
7200 Turns (0/7200
)
Chateau Frontenac, +6
, +2
(Great Artist)
World Wonder (1 Allowed)
Free Railway Station in Every City
+50% building speed for Railroads
Requires Railway Station
Requires Refining
800
(Double Production Speed with Stone)
Nobel Prize, +8
, +2
(Great Statesman)
World Wonder (1 Allowed)
Extra
for every Great Person born in a pleased or friendly Civilization
Requires Refining
Requires Journalism
640

Can Build a WellRefining
Film
First to Discover Receives a Great Artist
Can Construct Cinema, Hollywood
7200 Turns (0/7200
)
Cinema, +1
, +2
, +25%
Can turn 1 Citizen into Artist
+1
from Hit Movies
Requires Theatre
Requires Film
220
Hollywood, +50%
, +2
(Great Artist)
World Wonder (1 Allowed)
Provides 7 Hit Movies (
), +1
Requires Film
800

Journalism
Enables Stratocracy
Can Construct News Press, Westminster Palace, Neuschwanstein Castle, Nobel Prize
6300 Turns (0/6300
) Film
Microbiology
Can Remove Jungle
Can Remove Rainforest
Can Train Cavalry
Can Construct Hospital, Red Cross, Las Lajas Sanctuary
8100 Turns (0/8100
)
Cavalry (Light Cavalry Units)
14
, 2
Doesn't Receive Defensive Bonuses
Can Withdraw from Combat (50% Chance)
+20% Open Terrain Strength
+50% Attack vs. Artillery
+50% Attack vs. Howitzer
Flank attack against Catapult, Trebuchet, Bombard, Cannon, Artillery, Howitzer
Requires Microbiology
Requires Horse
187
Hospital, +4
Heals Units Extra 10% Damage/Turn
Required to Build Diagnostics Center, Red Cross
Requires Microbiology
275
Red Cross, +2
, +1
(Great Scientist)
National Wonder (1 Allowed)
Free Medic I Promotion for Units Built in this City
Requires Hospital
Requires Microbiology
550
Las Lajas Sanctuary, +4
, +2
(Great Prophet)
World Wonder (1 Allowed)
+10% unit heal rate in all cities
Requires Microbiology
800
(Double Production Speed with Stone) 
Can Remove Jungle
Can Remove RainforestMicrobiology
Consumerism
Obsoletes Blue Mosque
Can Construct Supermarket, The Empire State Building
Required for the spread of Luxury Industry
9000 Turns (0/9000
)
Supermarket
+10%
with Power (
)
Requires Market
Requires Consumerism
220
The Empire State Building, +6
, +2
(Great Engineer)
World Wonder (1 Allowed)
Provides
bonus equal to city's population
Requires Consumerism
1200

Railroad
Obsoletes Porcelain Tower
Can Build a Railroad
Can Construct Railway Station, The Eiffel Tower
6900 Turns (0/6900
) Consumerism
Civil Rights
Can Build a Nature Reserve
Enables Egalitarianism
Can Construct National Park, Palace of Nations
8100 Turns (0/8100
)
National Park, +8
, +3
, +1
(Great Scientist)
National Wonder (1 Allowed)
Removes access to Coal (
) from the city.
+1 Free Specialist per Nature Reserve, Marine Reserve
Requires Civil Rights
330
Palace of Nations, +4
, +2
(Great Statesman)
World Wonder (1 Allowed)
Congresses occur every four turns
Your cities cannot be demanded in Congress
Other civilizations are more willing to approve your demands in Congress
Requires Civil Rights
640
Egalitarianism
Reqs Civil Rights
+3
per Specialist
Double slots for Artist
Cannot Use Slaves
Can Build a Nature ReserveCivil Rights
Infrastructure
Can Build a Highway
Can Train Transport
Can Construct Public Transportation, Golden Gate Bridge
Required for the spread of Automobile Industry
Enables Blitz
10500 Turns (0/10500
)
Transport (Naval Units)
16
, 10
Cargo Space: 4
Can Withdraw from Combat (25% Chance)
Requires Infrastructure
Requires Oil or Uranium
156
Blitz
Can Attack Multiple Times per Turn
Public Transportation, +1
+2
from Oil
Requires Infrastructure
275
Golden Gate Bridge, +4
, +2
(Great Engineer)
World Wonder (1 Allowed)
+1
from Scientist in All Cities
+1
from Engineer in All Cities
Requires Access to Coast
Requires a River
Requires Infrastructure
1600
(Builds 50% Faster with Copper) 
Can Build a Highway
Macroeconomics
Obsoletes Bell Rock Lighthouse
Enables State Party
Can Construct Central Bank, Sagrada Familia, Tiananmen Square
10500 Turns (0/10500
) Infrastructure
Flight
Can Train Howitzer, Carrier, Biplane
11250 Turns (0/11250
)
Howitzer (Siege Weapons)
15
, 1
Cannot Capture Enemy Cities or Units
Doesn't Receive Defensive Bonuses
Can Withdraw from Combat (50% Chance)
Maximum 60% damage to enemy on attack
Causes Collateral Damage (max. 60%)
Immune to collateral damage from Siege Weapons
+25% City Attack
+25% Hills Defense
+25% Defense vs. Howitzer
+25% vs. Siege Weapons
Can Bombard City Defenses (-16%/Turn)
Requires Flight
Requires Iron
250
Biplane (Air Units)
12
, 1
, 6 Range
Can Intercept Aircraft (50% Chance)
Can Destroy Tile Improvements and Bomb City Defenses (-8%/Turn)
Can be Based on Carriers
Requires Flight
Requires Oil
150
Pneumatics
Can Train Machine Gun, Submarine
Can Construct Gas Plant, Waterworks, Metropolitain
8100 Turns (0/8100
) Flight
Synthetics
Obsoletes Star Fort
Obsoletes Amber
Obsoletes Fur
Obsoletes Jade
Obsoletes Pearls
Can Train Tank, Battleship, Bomber
Can Construct Department Store
9750 Turns (0/9750
)
Tank (Armored Units)
28
, 2
Can Enter Desert, Tundra, Ice
Doesn't Receive Defensive Bonuses
Starts with Blitz
Requires Synthetics
Requires Oil
225
Battleship (Naval Units)
40
, 10
Causes Collateral Damage (max. 60%)
Can Bombard City Defenses (-20%/Turn)
Requires Synthetics
Requires Oil or Uranium
300
Department Store
+25%
with Power (
)
Can turn 1 Citizen into Merchant
Requires Synthetics
330
Consumerism
Obsoletes Blue Mosque
Can Construct Supermarket, The Empire State Building
Required for the spread of Luxury Industry
9000 Turns (0/9000
) Synthetics
Radio
Obsoletes Emerald Buddha Temple
Reveals Uranium
Can Construct Broadcast Tower, Wembley, Bletchley Park
10500 Turns (0/10500
)
Broadcast Tower
+50%
with Power (
)
+1
per 10%
Rate
Can turn 1 Citizen into Artist
+1
from Hit Singles
+1
with Nationhood
Required to Build CN Tower
Requires Radio
247
Wembley, +50%
, +2
(Great Artist)
World Wonder (1 Allowed)
Provides 7 Hit Football Event (
), +1
Requires Radio
800
Bletchley Park, +4
, +2
(Great Scientist)
World Wonder (1 Allowed)
+50% chance to avoid spy detection
+50% chance to detect enemy spies
Requires Radio
560

Reveals Uranium
Pneumatics
Can Train Machine Gun, Submarine
Can Construct Gas Plant, Waterworks, Metropolitain
8100 Turns (0/8100
) Radio
Psychology
Obsoletes Oxford University
Obsoletes Monastery
First to Discover Receives a Great Spy
Enables Totalitarianism
Can Construct Intelligence Agency, Lubyanka
9750 Turns (0/9750
)
Intelligence Agency, +4
, +50%
New Espionage Units Receive +2 Experience Points
Required to Build Lubyanka
Requires Psychology
275
Lubyanka, +4
, +2
(Great Statesman)
World Wonder (1 Allowed)
+2
per Specialist in All Cities
Requires Intelligence Agency
Requires Psychology
800
(Double Production Speed with Stone) 
Obsolets Monastery
Obsolets Monastery
Totalitarianism
Reqs Psychology
+3 Experience For All Land Units
No War 
+2
from Citizen
+1
from Town 
Civil Rights
Can Build a Nature Reserve
Enables Egalitarianism
Can Construct National Park, Palace of Nations
8100 Turns (0/8100
) Psychology
Macroeconomics
Obsoletes Bell Rock Lighthouse
Enables State Party
Can Construct Central Bank, Sagrada Familia, Tiananmen Square
10500 Turns (0/10500
)
Central Bank, +100%
, +1
(Great Merchant)
National Wonder (1 Allowed)
Can turn 3 Citizens into Merchant
Requires Bank
Requires Macroeconomics
550
Sagrada Familia, +10
, +2
(Great Artist)
World Wonder (1 Allowed)
+1
from Artist in All Cities
+25%
converted when building 
Requires Macroeconomics
1600
(Builds 50% Faster with Marble) (Builds 50% Faster with Stone)
Tiananmen Square, +6
, +2
(Great Statesman)
World Wonder (1 Allowed)
Free Civic Square in Every City
-33% Hurry Production Cost
Requires Macroeconomics
1280
State Party
Reqs Macroeconomics
-75% Maintenance Costs from Number of Cities
+2
per Specialist
Nationalism
Obsoletes Notre Dame
Obsoletes Topkapi Palace
Enables Nationhood
Can Train Hussar
Can Construct National Monument, Brandenburg Gate, Chapultepec Castle
4500 Turns (0/4500
) Macroeconomics
Social Services
Obsoletes Old Synagogue
Obsoletes Shalimar Gardens
Enables Public Welfare
Can Train Infantry
Can Construct Waterworks, Electrical Grid, Cristo Redentor
11250 Turns (0/11250
)
Infantry (Gunpowder Units)
20
, 1
+20% vs. Marine
+20% vs. Paratrooper
Requires Social Services
Requires Ballistics
175
Waterworks, +3
Requires Sewer
Requires Social Services
Requires Pneumatics
440
Electrical Grid
+10%
with Power (
)
Required to Build Fiber Network
Requires Social Services
440
(Double Production Speed with Central Planning)
Cristo Redentor, +5
, +2
(Great Prophet)
World Wonder (1 Allowed)
No Anarchy
Minimal wait between Civics or State Religion changes
Requires Social Services
800
Public Welfare
Reqs Social Services
-50%
from Corporations
+1
from Scientist, Engineer, Statesman
Can Spend Gold to Finish Building Production in a City
Microbiology
Can Remove Jungle
Can Remove Rainforest
Can Train Cavalry
Can Construct Hospital, Red Cross, Las Lajas Sanctuary
8100 Turns (0/8100
) Social Services
Aviation
Can Train Fighter, Bomber, Nuclear Bomber
Can Construct Airport
12000 Turns (0/12000
)
Fighter (Air Units)
15
, 1
, 6 Range
Can Intercept Aircraft (75% Chance)
Can Destroy Tile Improvements and Bomb City Defenses (-12%/Turn)
Can be Based on Carriers
Requires Aviation
Requires Oil
187
Bomber (Air Units)
18
, 1
, 8 Range
Causes Collateral Damage (max. 50%)
-50% vs. Water Units
Can Destroy Tile Improvements and Bomb City Defenses (-20%/Turn)
Requires Aviation
Requires Synthetics
Requires Oil
225
Airport, +1
Can Airlift 1 Land Unit per Turn
+4 Air Unit Capacity
+1 Trade Routes
New Air Units Receive +3 Experience Points
Requires Aviation
Requires Oil
440
Aviation
Rocketry
Can Train Anti-Tank, SAM Infantry, Mobile SAM, Guided Missile
Can Construct Bunker
Can Create Ballistic Missile
Enables Ambush
13500 Turns (0/13500
)
Anti-Tank (Gunpowder Units)
14
, 1
Can Intercept Aircraft (20% Chance)
+100% vs. Armored Units
Starts with Ambush
Requires Rocketry
150
Ambush
+25% vs. Armored Units
Bunker
-50% Damage from Air Units
-90% Damage to Defenses from Bombardment
Requires Rocketry
275
Ballistic Missile
Team Project (1 Allowed)
Enables ICBM
First to complete receives a free Great Engineer
Required to Create First Satellite
800
Fission
Can Train Nuclear Bomber
Can Construct Bomb Shelters, CERN Research Complex
Can Create The Manhattan Project
15000 Turns (0/15000
)
Nuclear Bomber (Air Units)
1
, 8 Range
Can Nuke Enemy Lands
Requires The Manhattan Project
Requires Fission
Requires Aviation
Requires Uranium
500
Bomb Shelters
-50% Damage from Nukes
Requires The Manhattan Project
Requires Fission
165
CERN Research Complex, +4
, +2
(Great Scientist)
World Wonder (1 Allowed)
Free Laboratory in Every City
Requires Laboratory
Requires Fission
800
The Manhattan Project
World Project (1 Allowed)
Enables Nuclear Attacks (For all Players)
Enables Bomb Shelter (For all Players)
First to complete receives a free Nuclear Bomber
Required for Anyone to Create Strategic Defense Initiative
2000
(Double Production Speed with Uranium) Fission
Electronics
Obsoletes Itsukushima Shrine
+1 Railroad Movement
Can Create Offshore Platform
Can Train Destroyer
Can Construct Hydro Plant, Itaipu Dam
13500 Turns (0/13500
)
Destroyer (Naval Units)
24
, 12
Can See Submarines
Can Intercept Aircraft (30% Chance)
Can Withdraw from Combat (25% Chance)
+25% vs. Torpedo Boat
+25% vs. Submarine
+25% vs. Nuclear Submarine
Defends first against Submarine, Nuclear Submarine
Requires Electronics
Requires Oil or Uranium
250
Hydro Plant
Provides clean Power (
)
Requires Factory
Requires a River
Requires River Crossing between Hills or Peaks adjacent to City
Requires Electronics
550
(Double Production Speed with Central Planning)
Itaipu Dam, +2
(Great Engineer)
World Wonder (1 Allowed)
Provides clean Power (
) for All Cities on this Continent
Requires a River
Requires Electronics
1400
Can Create Offshore Platform
Infrastructure
Can Build a Highway
Can Train Transport
Can Construct Public Transportation, Golden Gate Bridge
Required for the spread of Automobile Industry
Enables Blitz
10500 Turns (0/10500
) Electronics
Television
Obsoletes Reliquary
Can Construct Stadium, Graceland, CN Tower, Crystal Cathedral
12000 Turns (0/12000
)
Stadium, +1
+25%
with Power (
)
+1
from Hit Football Event
Requires Arena
Requires Television
330
Graceland, +50%
, +2
(Great Artist)
World Wonder (1 Allowed)
Provides 7 Hit Singles (
), +1
Requires Television
800
CN Tower, +4
, +2
(Great Engineer)
World Wonder (1 Allowed)
Free Broadcast Tower in Every City
Requires Broadcast Tower
Requires Television
1280
Crystal Cathedral, +6
, +2
(Great Prophet)
World Wonder (1 Allowed)
+1
per 10%
Rate
+2
from Priest in All Cities
Requires Television
800

Obsolets Reliquary
Obsolets ReliquaryTelevision
Power Projection
Obsoletes Stable
Obsoletes Amber Room
Can Train Carrier
Can Construct The Pentagon, The Motherland Calls
15000 Turns (0/15000
)
Carrier (Naval Units)
18
, 9
Cargo Space: 3 (Carries Fighters)
Requires Power Projection
Requires Flight
Requires Oil or Uranium
250
The Pentagon, +2
(Great Statesman)
World Wonder (1 Allowed)
New Units Receive +2 Experience Points in All Cities
Requires Power Projection
1000
The Motherland Calls, +6
, +2
(Great Artist)
World Wonder (1 Allowed)
Another unit is drafted whenever a unit of level 3 or higher is lost
Requires Power Projection
1200
Power Projection
Geopolitics
Obsoletes Image of the World Square
Enables Multilateralism
Can Train Marine
Can Construct The United Nations, Berlaymont, World Trade Center
12000 Turns (0/12000
)
Marine (Gunpowder Units)
24
, 1
Can Enter Jungle, Rainforest
+25% Attack vs. Machine Gun
+25% Attack vs. Howitzer
Starts with Amphibious, Guerilla I, Woodsman I
Requires Geopolitics
218
The United Nations, +2
(Great Statesman)
World Wonder (1 Allowed)
Triggers The United Nations Global Elections
Guarantees Eligibility for Diplomatic Votes
Disables cascading defensive pacts
Requires Geopolitics
800
Berlaymont, +4
, +2
(Great Statesman)
World Wonder (1 Allowed)
+2 possible defensive pacts
Other civilization are more willing to enter into defensive pacts
+1 free specialist per defensive pact
Requires Geopolitics
800
World Trade Center, +4
, +2
(Great Merchant)
World Wonder (1 Allowed)
+50% Commerce from Corporations
Requires Geopolitics
2000
Multilateralism
Reqs Geopolitics
+4 Experience For All Air Units
+100% War 
+100% Income from
with Defensive Pact partners
+20%
from Trade Routes (
)
Cannot Use Slaves Geopolitics
Radar
Obsoletes Triumphal Arch
Can Train Paratrooper
Can Construct Security Bureau, Container Terminal
15000 Turns (0/15000
)
Paratrooper (Gunpowder Units)
24
, 1
Can Evade Interception (25% Chance)
Can perform paradrops (Range=5)
Requires Radar
218
Security Bureau, +2
Free Informant I Promotion for Units Built in this City
+50% Defense against Espionage
Helps Thwart Rival Spies
Requires Radar
220
Container Terminal
+50% Foreign Trade Route Yield
Requires Customs House
Requires Access to Coast
Requires Radar
440
Electronics
Obsoletes Itsukushima Shrine
+1 Railroad Movement
Can Create Offshore Platform
Can Train Destroyer
Can Construct Hydro Plant, Itaipu Dam
13500 Turns (0/13500
) Radar
Spaceflight
Can Construct Spaceport
Can Create First Satellite, Man in Space, Lunar Landing, Golden Record
18000 Turns (0/18000
)
Spaceport, +1
(Great Engineer)
National Wonder (1 Allowed)
+100% Spaceship Production in All Cities
Can build at a maximum latitude of 35 degrees
Requires Spaceflight
880
First Satellite
Team Project (1 Allowed)
First to complete causes Anarchy for everyone working on the project
Enables Satellite
Required to Create Man in Space
Requires Ballistic Missile
1200
Man in Space
Team Project (1 Allowed)
First to complete receives +4 experience for Air units
Reveals World Map
Required to Create Strategic Defense Initiative, Global Positioning System, International Space Station, Lunar Landing, Golden Record, Mission to Mars, Lunar Colony
Requires First Satellite
1200
Lunar Landing
World Project (1 Allowed)
Starts a Golden Age
Required for Anyone to Create Golden Record, Mission to Mars, Lunar Colony
Requires Man in Space
2000
(Double Production Speed with Aluminum)
Golden Record
World Project (1 Allowed)
+3
for Satellites
Half the spaceship production modifier also increases culture output
Requires Someone to Create Lunar Landing
Requires Man in Space
2400
(Double Production Speed with Aluminum)
Computers
Can Train Mobile Artillery
Can Construct Supercomputer
Can Create The Internet
Required for the spread of Computer Industry
18000 Turns (0/18000
) Spaceflight
Nuclear Power
Can Scrub Fallout
Can Train Nuclear Submarine, ICBM
Can Construct Nuclear Plant, Atomium
18000 Turns (0/18000
)
Nuclear Submarine (Naval Units)
30
, 10
Cargo Space: 1 (Carries Scouts, Explorers, Missionaries, Spies, Great People)
Invisible to Most Units
Can Move through Impassable Terrain
Can Explore Rival Territory
Can Withdraw from Combat (75% Chance)
+50% vs. Submarine
Targets any Galleon, Steamship, Transport first in combat outside cities
Requires Nuclear Power
Requires Uranium
250
ICBM
1
Can Nuke Enemy Lands
Requires Ballistic Missile
Requires The Manhattan Project
Requires Nuclear Plant
Requires Nuclear Power
Requires Uranium
750
Nuclear Plant
Can turn 1 Citizen into Scientist
Required to Train ICBM
Provides clean Power (
) with Uranium
Required to Build ITER
Requires Factory
Requires Nuclear Power
440
Atomium, +4
, +2
(Great Scientist)
World Wonder (1 Allowed)
+10
per Uranium resource
+1
per Iron, Copper, and Aluminum resource
Requires Nuclear Power
1200

Can Scrub Fallout
Social Services
Obsoletes Old Synagogue
Obsoletes Shalimar Gardens
Enables Public Welfare
Can Train Infantry
Can Construct Waterworks, Electrical Grid, Cristo Redentor
11250 Turns (0/11250
) Nuclear Power
Laser
Can Train SAM Infantry, Guided Missile
Can Construct Diagnostics Center, Iron Dome
Can Create Strategic Defense Initiative
15000 Turns (0/15000
)
SAM Infantry (Gunpowder Units)
18
, 1
, 1 Range
Can Intercept Aircraft (40% Chance)
+75% vs. Helicopter Units
Requires Laser
Requires Rocketry
187
Guided Missile
40
, 1
, 4 Range
Can Evade Interception (100% Chance)
Can Destroy Tile Improvements and Bomb City Defenses (-16%/Turn)
Requires Laser
Requires Rocketry
75
Diagnostics Center
+2
from Uranium, Rare Earths
Requires Hospital
Requires Laser
440
Iron Dome, +2
, +2
(Great Scientist)
World Wonder (1 Allowed)
+50% intercept chance within own territory
Requires Laser
1600
Strategic Defense Initiative
Team Project (1 Allowed)
Satellites can intercept Nuclear Weapons
Satellites can attack enemy Satellites
Requires Someone to Create The Manhattan Project
Requires Man in Space
1000
(Double Production Speed with Aluminum) Laser
Computers
Can Train Mobile Artillery
Can Construct Supercomputer
Can Create The Internet
Required for the spread of Computer Industry
18000 Turns (0/18000
)
Mobile Artillery (Siege Weapons)
20
, 2
Cannot Capture Enemy Cities or Units
Doesn't Receive Defensive Bonuses
Can Withdraw from Combat (50% Chance)
Maximum 70% damage to enemy on attack
Causes Collateral Damage (max. 70%)
Immune to collateral damage from Siege Weapons
+25% City Attack
+25% Hills Defense
+25% Defense vs. Mobile Artillery
Can Bombard City Defenses (-16%/Turn)
Requires Computers
Requires Oil
Requires Iron
275
Supercomputer
+25%
with Power (
)
Can turn 1 Citizen into Scientist
Requires Laboratory
Requires Computers
Requires Rare Earths
660
The Internet
Team Project (1 Allowed)
+1
per Specialist
Required for Anyone to Create Great Firewall
2000
(Double Production Speed with Rare Earths)
Computers
Tourism
Obsoletes Salt Cathedral
Nature Reserve: +2
Can Construct Hotel, Harbour Opera, Lotus Temple
16500 Turns (0/16500
)
Hotel, +2
+20% Trade Route Yield
+10% Trade Route Yield per Culture Level
Requires Tourism
220
Harbour Opera, +8
, +2
(Great Artist)
World Wonder (1 Allowed)
+2
per Culture Level
+100%
from Great Works
Requires Access to Coast
Requires Tourism
1440
Lotus Temple, +6
, +2
(Great Prophet)
World Wonder (1 Allowed)
Requires at least four religions
+1
per Non-State
in all cities
Requires Tourism
1280
+ 2
for Nature Reserve
Aviation
Can Train Fighter, Bomber, Nuclear Bomber
Can Construct Airport
12000 Turns (0/12000
) Tourism
Ecology
Obsoletes Whale
Can Remove Taiga
Can Create Marine Reserve
Can Construct Recycling Center, Floralis Generica, Gardens by the Bay
16500 Turns (0/16500
)
Recycling Center
-50%
From Corporations
Requires Ecology
440
Floralis Generica, +6
, +2
(Great Artist)
World Wonder (1 Allowed)
+1
during Golden Ages
Requires Ecology
1280
(Double Production Speed with Aluminum)
Gardens by the Bay, +6
, +2
(Great Artist)
World Wonder (1 Allowed)
Free Recycling Center in Every City
+1
per building that provides 
Requires Access to Coast
Requires Ecology
1600
Can Create Marine Reserve
Can Remove Taiga
Synthetics
Obsoletes Star Fort
Obsoletes Amber
Obsoletes Fur
Obsoletes Jade
Obsoletes Pearls
Can Train Tank, Battleship, Bomber
Can Construct Department Store
9750 Turns (0/9750
) Ecology
Aerodynamics
Can Train Gunship, Jet Fighter
Can Construct Burj Khalifa
18750 Turns (0/18750
)
Gunship (Helicopter Units)
24
, 4
Can Enter Desert, Tundra, Ice, Jungle, Marsh, Rainforest
Cannot Capture Enemy Cities or Units
Doesn't Receive Defensive Bonuses
Ignores Terrain Movement Costs
Can Withdraw from Combat (25% Chance)
+100% vs. Armored Units
Flank attack against Cannon, Artillery, Howitzer, Mobile Artillery
Starts with Amphibious
Requires Aerodynamics
Requires Oil
200
Jet Fighter (Air Units)
28
, 1
, 10 Range
Can Intercept Aircraft (100% Chance)
Can Destroy Tile Improvements and Bomb City Defenses (-16%/Turn)
Can be Based on Carriers
Requires Aerodynamics
Requires Oil
Requires Aluminum
281
Burj Khalifa, +4
, +2
(Great Engineer)
World Wonder (1 Allowed)
Water Tiles: +3
Requires a total of 10 Desert, Semidesert, or Salt Flat tiles in city radius
+1
per Corporation in the world
Requires Aerodynamics
2000
(Double Production Speed with Oil)
Robotics
Mine: +1
Slave Mine: +1
Quarry: +1
Can Train Mobile SAM, Main Battle Tank
Can Construct Channel Tunnel
21750 Turns (0/21750
) Aerodynamics
Satellites
Can Train Missile Cruiser, Satellite
Can Construct Hubble Space Telescope
Can Create International Space Station, Mission to Mars
21750 Turns (0/21750
)
Missile Cruiser (Naval Units)
40
, 10
Cargo Space: 4 (Carries Missiles)
Can Intercept Aircraft (30% Chance)
Causes Collateral Damage (max. 60%)
Can Bombard City Defenses (-20%/Turn)
Requires Satellites
Requires Oil or Uranium
350
Satellite
1
Can Join City as Research Satellite, Commercial Satellite, Military Satellite
Can join a city only if its number of satellites is less than a fifth of its total specialist slots
Invisible to Most Units
Can Explore Rival Territory
Starts with Sentry
Requires First Satellite
Requires Satellites
500
Hubble Space Telescope, +2
, +2
(Great Scientist)
World Wonder (1 Allowed)
+3
for Satellites
Requires Satellites
2400
International Space Station
World Project (1 Allowed)
+2
for Satellites
Required for Anyone to Create Interstellar Probe
Requires Man in Space
2000
(Double Production Speed with Aluminum)
Mission to Mars
Team Project (1 Allowed)
Required to Create Interstellar Probe, Mars Framing, Mars Power Source, Mars Extractor, Mars Habitat, Mars Hydroponics, Mars Laboratory, Mars Control Center
Requires Someone to Create Lunar Landing
Requires Man in Space
3000
Power Projection
Obsoletes Stable
Obsoletes Amber Room
Can Train Carrier
Can Construct The Pentagon, The Motherland Calls
15000 Turns (0/15000
) Satellites
Superconductors
Can Train Stealth Destroyer, Stealth Bomber
Can Construct Fiber Network, Skytree, Large Hadron Collider
24000 Turns (0/24000
)
Stealth Destroyer (Naval Units)
30
, 12
Invisible to Most Units
Can See Submarines
2 First Strikes
Can Withdraw from Combat (25% Chance)
Defends first against Submarine, Nuclear Submarine
Requires Superconductors
Requires Oil or Uranium
281
Stealth Bomber (Air Units)
24
, 1
, 12 Range
Can Evade Interception (50% Chance)
Causes Collateral Damage (max. 75%)
-50% vs. Water Units
Can Destroy Tile Improvements and Bomb City Defenses (-24%/Turn)
Requires Superconductors
Requires Oil
Requires Aluminum
312
Fiber Network
+10%
with Power (
)
Requires Electrical Grid
Requires Superconductors
Requires Rare Earths
825
Skytree, +2
, +2
(Great Engineer)
World Wonder (1 Allowed)
+1
from Scientist in All Cities
+1
from Engineer in All Cities
Requires Superconductors
2000
(Double Production Speed with Rare Earths)
Large Hadron Collider, +100%
, +2
(Great Scientist)
World Wonder (1 Allowed)
Requires Laboratory
Requires Superconductors
2400
(Double Production Speed with Rare Earths) Superconductors
Robotics
Mine: +1
Slave Mine: +1
Quarry: +1
Can Train Mobile SAM, Main Battle Tank
Can Construct Channel Tunnel
21750 Turns (0/21750
)
Mobile SAM (Gunpowder Units)
22
, 2
, 1 Range
Cannot Capture Enemy Cities or Units
Can Intercept Aircraft (50% Chance)
+50% vs. Helicopter Units
Requires Robotics
Requires Rocketry
Requires Oil
300
Main Battle Tank (Armored Units)
40
, 2
Can Enter Desert, Tundra, Ice
1 First Strike
Doesn't Receive Defensive Bonuses
Starts with Blitz
Requires Robotics
Requires Oil
Requires Aluminum
300
Channel Tunnel, +2
, +2
(Great Engineer)
World Wonder (1 Allowed)
+100%
income with friendly relations
Requires Robotics
1600
+ 1
for Mine
+ 1
for QuarryRobotics
Telecommunications
Can Train Mechanized Infantry
Can Construct Logistics Center, Oriental Pearl Tower
Can Create Global Positioning System, Great Firewall
21750 Turns (0/21750
)
Mechanized Infantry (Gunpowder Units)
32
, 2
Can Enter Desert, Tundra, Ice
Can Intercept Aircraft (20% Chance)
Starts with March
Requires Telecommunications
250
Logistics Center
+25%
with Power (
)
Can turn 1 Citizen into Merchant
Requires Warehouse
Requires Telecommunications
550
Oriental Pearl Tower, +2
, +2
(Great Merchant)
World Wonder (1 Allowed)
+2
per city population
Requires Telecommunications
2000
(Double Production Speed with Rare Earths)
Global Positioning System
Team Project (1 Allowed)
+4 experience for Air units
All units receive the Commando promotion
Requires Man in Space
1500
(Double Production Speed with Aluminum)
Great Firewall
Team Project (1 Allowed)
+200% Counterespionage against all Civilizations
+1
per 20%
rate
Requires Someone to Create The Internet
4000
(Double Production Speed with Rare Earths)
Radar
Obsoletes Triumphal Arch
Can Train Paratrooper
Can Construct Security Bureau, Container Terminal
15000 Turns (0/15000
) Telecommunications
Renewable Energy
Can Create Solar Collector
Windmill: +1
Watermill: +1
Can Construct Solar Plant, Delta Works
18750 Turns (0/18750
)
Solar Plant
Provides clean Power (
)
Requires Factory
Can build at a maximum latitude of 40 degrees
Requires Renewable Energy
Requires Rare Earths
330
Delta Works, +2
, +2
(Great Engineer)
World Wonder (1 Allowed)
Water Tiles: +1
, +1
, +1
Requires only flat land in city radius
Requires Access to Coast
Requires a River
Requires Renewable Energy
2000
Can Create Solar Collector
+ 1
for Windmill
+ 1
for Watermill
Laser
Can Train SAM Infantry, Guided Missile
Can Construct Diagnostics Center, Iron Dome
Can Create Strategic Defense Initiative
15000 Turns (0/15000
) Renewable Energy
Genetics
Obsoletes Tobacco
Farm: +1
Paddy Field: +1
Pasture: +1
Can Construct Global Seed Vault
Can Create Human Genome Project
21750 Turns (0/21750
)
Global Seed Vault, +4
, +2
(Great Scientist)
World Wonder (1 Allowed)
Requires Tundra in city radius
+1
per Farm, Paddy Field, Orchard and Plantation resource
Requires Genetics
1200
Human Genome Project
Team Project (1 Allowed)
+1
for Town
3000
+ 1
for Farm
+ 1
for Paddy Field
+ 1
for Pasture
Computers
Can Train Mobile Artillery
Can Construct Supercomputer
Can Create The Internet
Required for the spread of Computer Industry
18000 Turns (0/18000
) Genetics
Supermaterials
Can Construct The Space Elevator
Can Create Mars Framing
37500 Turns (0/37500
)
The Space Elevator, +2
(Great Scientist)
World Wonder (1 Allowed)
+100% Spaceship Production in All Cities
+1
for every Satellite constructed
+5
for every space project completed
Can build at a maximum latitude of 30 degrees
Requires Supermaterials
2400
(Double Production Speed with Aluminum)
Mars Framing
Team Project (5 Allowed)
1-5 Required for Space Race Victory
Requires Mission to Mars
1500
(Double Production Speed with Aluminum) Supermaterials
Fusion
Can Construct ITER
Can Create Lunar Colony, Mars Power Source
37500 Turns (0/37500
)
ITER, +2
(Great Scientist)
World Wonder (1 Allowed)
Provides clean Power (
) for All Cities on this Continent
+1
for every 20 power consumed in the world
Requires Nuclear Plant
Requires Fusion
3200
(Builds 50% Faster with Rare Earths)
Lunar Colony
World Project (1 Allowed)
+100% Spaceship Production in All Cities
+2
for Satellites
Requires Someone to Create Lunar Landing
Requires Man in Space
2400
(Double Production Speed with Aluminum)
Mars Power Source
Team Project (2 Allowed)
1-2 Required for Space Race Victory
Requires Mission to Mars
2500
Renewable Energy
Can Create Solar Collector
Windmill: +1
Watermill: +1
Can Construct Solar Plant, Delta Works
18750 Turns (0/18750
) Fusion
Nanotechnology
Workshop: +1
, +1
Can Create Mars Extractor
37500 Turns (0/37500
)
Mars Extractor
Team Project (1 Allowed)
1 Required for Space Race Victory
Requires Mission to Mars
3000
+ 1
for Workshop
+ 1
for Workshop
Genetics
Obsoletes Tobacco
Farm: +1
Paddy Field: +1
Pasture: +1
Can Construct Global Seed Vault
Can Create Human Genome Project
21750 Turns (0/21750
) Nanotechnology
Cybernetics
Well: +2
Offshore Platform: +2
Can Train Drone
Can Construct Automated Factory
Can Create Mars Habitat
37500 Turns (0/37500
)
Drone (Air Units)
20
, 1
, 10 Range
Invisible to All Units
Can Explore Rival Territory
Can Evade Enemy Detection (50% Chance)
Can Destroy Tile Improvements and Bomb City Defenses (-16%/Turn)
Can be Based on Carriers
Requires Cybernetics
Requires Oil
Requires Aluminum
150
Automated Factory, +1
+25%
with Power (
)
Can turn 1 Citizen into Engineer
Requires Factory
Requires Cybernetics
Requires Rare Earths
825
Mars Habitat
Team Project (5 Allowed)
1-5 Required for Space Race Victory
Requires Mission to Mars
2000
(Double Production Speed with Aluminum)
+ 2
for Well
+ 2
for Offshore Platform
Satellites
Can Train Missile Cruiser, Satellite
Can Construct Hubble Space Telescope
Can Create International Space Station, Mission to Mars
21750 Turns (0/21750
) Cybernetics
Biotechnology
Plantation: +1
Orchard: +1
Can Construct Vertical Farm
Can Create Mars Hydroponics
37500 Turns (0/37500
)
Vertical Farm
+10%
with Power (
)
Requires Biotechnology
880
Mars Hydroponics
Team Project (3 Allowed)
1-3 Required for Space Race Victory
Requires Mission to Mars
2000
(Double Production Speed with Rare Earths)
+ 1
for Plantation
+ 1
for OrchardBiotechnology
Unified Theory
Can Create Interstellar Probe, Mars Laboratory
112500 Turns (0/112500
)
Interstellar Probe
World Project (1 Allowed)
Starts a Golden Age
Requires Someone to Create International Space Station
Requires Mission to Mars
5000
(Double Production Speed with Aluminum)
Mars Laboratory
Team Project (3 Allowed)
3 Required for Space Race Victory
Requires Mission to Mars
2000
(Double Production Speed with Aluminum) Unified Theory








